+ bool Create( CGImageRef image, double scale = 1.0 );
+ bool Create( WX_NSImage image );
+ bool Create( CGContextRef bitmapcontext);
+
+ // Create a bitmap compatible with the given DC, inheriting its magnification factor
+ bool Create(int width, int height, const wxDC& dc);
+
+ // Create a bitmap with a scale factor, width and height are multiplied with that factor
+ bool CreateScaled(int logwidth, int logheight, int depth, double logicalScale);
+