// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_BMPBUTTN_H_
-#define _WX_BMPBUTTN_H_
+#ifndef _WX_OSX_BMPBUTTN_H_
+#define _WX_OSX_BMPBUTTN_H_
#include "wx/button.h"
-WXDLLIMPEXP_DATA_CORE(extern const char) wxButtonNameStr[];
-
#define wxDEFAULT_BUTTON_MARGIN 4
-class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase
+class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapButton)
-
public:
wxBitmapButton()
{
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
- virtual void SetBitmapLabel(const wxBitmap& bitmap);
-
protected:
virtual wxSize DoGetBestSize() const;
+
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+
+ DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
-#endif
- // _WX_BMPBUTTN_H_
+#endif // _WX_OSX_BMPBUTTN_H_