]> git.saurik.com Git - wxWidgets.git/blobdiff - src/stc/ScintillaWX.cpp
Merge in from trunk r64802 - r68625
[wxWidgets.git] / src / stc / ScintillaWX.cpp
index 8ede8b4cf8348d385ef3fbd5fe5b3862d2c5cee0..6d6856895bad123cfa56705ad031e06c1b8a523d 100644 (file)
@@ -1,5 +1,5 @@
 ////////////////////////////////////////////////////////////////////////////
-// Name:        ScintillaWX.cxx
+// Name:        src/stc/ScintillaWX.cpp
 // Purpose:     A wxWidgets implementation of Scintilla.  A class derived
 //              from ScintillaBase that uses the "wx platform" defined in
 //              PlatformWX.cxx  This class is one end of a bridge between
 #include "wx/clipbrd.h"
 #include "wx/dnd.h"
 
+#if !wxUSE_STD_CONTAINERS && !wxUSE_STD_IOSTREAM && !wxUSE_STD_STRING
+    #include "wx/beforestd.h"
+    #include <string>
+    #include "wx/afterstd.h"
+#endif
+
 #include "ScintillaWX.h"
 #include "ExternalLexer.h"
 #include "wx/stc/stc.h"
@@ -283,13 +289,13 @@ void ScintillaWX::StartDrag() {
     wxStyledTextEvent evt(wxEVT_STC_START_DRAG, stc->GetId());
     evt.SetEventObject(stc);
     evt.SetDragText(dragText);
-    evt.SetDragAllowMove(wxDrag_DefaultMove);
+    evt.SetDragFlags(wxDrag_DefaultMove);
     evt.SetPosition(wxMin(stc->GetSelectionStart(),
                           stc->GetSelectionEnd()));
     stc->GetEventHandler()->ProcessEvent(evt);
     dragText = evt.GetDragText();
 
-    if (dragText.length()) {
+    if ( !dragText.empty() ) {
         wxDropSource        source(stc);
         wxTextDataObject    data(dragText);
         wxDragResult        result;
@@ -297,7 +303,7 @@ void ScintillaWX::StartDrag() {
         source.SetData(data);
         dropWentOutside = true;
         inDragDrop = ddDragging;
-        result = source.DoDragDrop(evt.GetDragAllowMove());
+        result = source.DoDragDrop(evt.GetDragFlags());
         if (result == wxDragMove && dropWentOutside)
             ClearSelection();
         inDragDrop = ddNone;
@@ -1068,9 +1074,7 @@ void ScintillaWX::DoDragLeave() {
 
 // Force the whole window to be repainted
 void ScintillaWX::FullPaint() {
-#ifndef __WXMAC__
     stc->Refresh(false);
-#endif
     stc->Update();
 }