+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 2 );
+ CPPUNIT_ASSERT( v[0] == 1 );
+ CPPUNIT_ASSERT( v[1] == 2 );
+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 1 );
+
+ v.pop_back();
+ CPPUNIT_ASSERT( v.size() == 0 );
+ CPPUNIT_ASSERT( v.empty() );
+
+ wxVector<char> vEmpty;
+}
+
+void VectorsTestCase::Insert()
+{
+ wxVector<char> v;
+
+ v.insert(v.end(), 'a');
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 'a' );
+
+ v.insert(v.end(), 'b');
+ CPPUNIT_ASSERT( v.size() == 2 );
+ CPPUNIT_ASSERT( v[0] == 'a' );
+ CPPUNIT_ASSERT( v[1] == 'b' );
+
+ v.insert(v.begin(), '0');
+ CPPUNIT_ASSERT( v.size() == 3 );
+ CPPUNIT_ASSERT( v[0] == '0' );
+ CPPUNIT_ASSERT( v[1] == 'a' );
+ CPPUNIT_ASSERT( v[2] == 'b' );
+
+ v.insert(v.begin() + 2, 'X');
+ CPPUNIT_ASSERT( v.size() == 4 );
+ CPPUNIT_ASSERT( v[0] == '0' );
+ CPPUNIT_ASSERT( v[1] == 'a' );
+ CPPUNIT_ASSERT( v[2] == 'X' );
+ CPPUNIT_ASSERT( v[3] == 'b' );
+}
+
+void VectorsTestCase::Erase()
+{
+ wxVector<int> v;
+
+ v.push_back(1);
+ v.push_back(2);
+ v.push_back(3);
+ v.push_back(4);
+ CPPUNIT_ASSERT( v.size() == 4 );
+
+ v.erase(v.begin(), v.end()-1);
+ CPPUNIT_ASSERT( v.size() == 1 );
+ CPPUNIT_ASSERT( v[0] == 4 );
+
+ v.clear();
+ v.push_back(1);
+ v.push_back(2);
+ v.push_back(3);
+ v.push_back(4);
+ CPPUNIT_ASSERT( v.size() == 4 );
+
+ v.erase(v.begin());
+ CPPUNIT_ASSERT( v.size() == 3 );
+ CPPUNIT_ASSERT( v[0] == 2 );
+ CPPUNIT_ASSERT( v[1] == 3 );
+ CPPUNIT_ASSERT( v[2] == 4 );