virtual void RefreshAll();
virtual void SetItemCount(size_t count);
- // provide a way to set the default encoding (non-Unicode only)
- void SetEncoding(wxFontEncoding encoding) { m_fontEncoding = encoding; }
- wxFontEncoding GetEncoding() { return m_fontEncoding; }
-
#if wxUSE_FILESYSTEM
// retrieve the file system used by the wxHtmlWinParser: if you use
// relative paths in your HTML, you should use its ChangePathTo() method
// HTML parser we use
wxHtmlWinParser *m_htmlParser;
- // font encoding (used in non-Unicode mode only)
- wxFontEncoding m_fontEncoding;
-
#if wxUSE_FILESYSTEM
// file system used by m_htmlParser
wxFileSystem m_filesystem;