#include "wx/gdicmn.h"
#include "wx/colour.h"
+#include "wx/msw/dc.h"
+#include "wx/msw/dcclient.h"
+#include "wx/msw/dcmemory.h"
+
+
// make conversion from wxColour and COLORREF a bit less painful
inline COLORREF wxColourToRGB(const wxColour& c)
{
// get the window id (should be unsigned, hence this is not wxWindowID which
// is, for mainly historical reasons, signed)
-extern WXDLLEXPORT WXWORD wxGetWindowId(WXHWND hWnd);
+extern WXDLLEXPORT int wxGetWindowId(WXHWND hWnd);
// check if hWnd's WNDPROC is wndProc. Return true if yes, false if they are
// different