wxMenu* subMenu = new wxMenu;
subMenu->Append(Menu_SubMenu_Normal, _T("&Normal submenu item"), _T("Disabled submenu item"));
- subMenu->AppendCheckItem(Menu_SubMenu_Check, _T("&Unchecked submenu item"), _T("Unchecked submenu item"));
+ subMenu->AppendCheckItem(Menu_SubMenu_Check, _T("&Check submenu item"), _T("Check submenu item"));
subMenu->AppendRadioItem(Menu_SubMenu_Radio1, _T("Radio item &1"), _T("Radio item"));
subMenu->AppendRadioItem(Menu_SubMenu_Radio2, _T("Radio item &2"), _T("Radio item"));
subMenu->AppendRadioItem(Menu_SubMenu_Radio3, _T("Radio item &3"), _T("Radio item"));
_T("menubar itself.\n\n")
_T("Right click the band below to test popup menus.\n"));
#endif
+#ifdef __POCKETPC__
+ EnableContextMenu();
+#endif
}
MyFrame::~MyFrame()
void MyFrame::ShowContextMenu(const wxPoint& pos)
{
- wxMenu menu(_T("Test popup"));
+ wxMenu menu;
menu.Append(Menu_Help_About, _T("&About"));
menu.Append(Menu_Popup_Submenu, _T("&Submenu"), CreateDummyMenu(NULL));
void MyFrame::OnUpdateSubMenuCheck(wxUpdateUIEvent& event)
{
event.Enable(true);
- event.Check(true);
}
void MyFrame::OnUpdateSubMenuRadio(wxUpdateUIEvent& event)