#ifndef WX_PRECOMP
#include "wx/app.h"
+ #include "wx/window.h" // for wxTopLevelWindows
+ #include "wx/cursor.h"
+ #include "wx/msgdlg.h"
#endif
#include "wx/apptrait.h"
-#include "wx/msgdlg.h"
-#include "wx/cursor.h"
-#include "wx/window.h" // for wxTopLevelWindows
+#include "wx/generic/private/timer.h"
+#include "wx/evtloop.h"
#include <ctype.h>
#include <stdarg.h>
// ??
}
-bool wxCheckForInterrupt(wxWindow *wnd)
+bool wxCheckForInterrupt(wxWindow *WXUNUSED(wnd))
{
wxFAIL_MSG(wxT("wxCheckForInterrupt not yet implemented."));
return false;
}
-// ----------------------------------------------------------------------------
-// wxExecute stuff
-// ----------------------------------------------------------------------------
-
-int wxAddProcessCallback(wxEndProcessData *proc_data, int fd)
-{
- // TODO
- return 0;
-}
-
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
}
#endif
-wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo()
+wxPortId wxGUIAppTraits::GetToolkitVersion(int *verMaj, int *verMin) const
{
- static wxToolkitInfo info;
- info.shortName = _T("x11univ");
- info.name = _T("wxX11");
- info.versionMajor = 0;
- info.versionMinor = 0;
- info.os = wxX11;
- return info;
+ // get X protocol version
+ Display *display = wxGlobalDisplay();
+ if (display)
+ {
+ if ( verMaj )
+ *verMaj = ProtocolVersion (display);
+ if ( verMin )
+ *verMin = ProtocolRevision (display);
+ }
+
+ return wxPORT_X11;
+}
+
+wxEventLoopBase* wxGUIAppTraits::CreateEventLoop()
+{
+ return new wxEventLoop;
}
// ----------------------------------------------------------------------------
*height = DisplayHeightMM(dpy, DefaultScreen (dpy));
}
-void wxClientDisplayRect(int *x, int *y, int *width, int *height)
+wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
{
- // This is supposed to return desktop dimensions minus any window
- // manager panels, menus, taskbars, etc. If there is a way to do that
- // for this platform please fix this function, otherwise it defaults
- // to the entire desktop.
- if (x) *x = 0;
- if (y) *y = 0;
- wxDisplaySize(width, height);
+ return wxGenericFindWindowAtPoint(pt);
}
// Configurable display in wxX11 and wxMotif
-static WXDisplay *gs_currentDisplay = NULL;
+static Display *gs_currentDisplay = NULL;
static wxString gs_displayName;
WXDisplay *wxGetDisplay()
{
- if (gs_currentDisplay)
- return gs_currentDisplay;
- return wxApp::GetDisplay();
+ return (WXDisplay *)gs_currentDisplay;
}
-bool wxSetDisplay(const wxString& display_name)
+// close the current display
+void wxCloseDisplay()
{
- gs_displayName = display_name;
-
- if ( display_name.empty() )
+ if ( gs_currentDisplay )
{
- gs_currentDisplay = NULL;
+ if ( XCloseDisplay(gs_currentDisplay) != 0 )
+ {
+ wxLogWarning(_("Failed to close the display \"%s\""),
+ gs_displayName.c_str());
+ }
- return true;
+ gs_currentDisplay = NULL;
+ gs_displayName.clear();
}
- else
- {
- Display* display = XOpenDisplay((char*) display_name.c_str());
+}
- if (display)
- {
- gs_currentDisplay = (WXDisplay*) display;
- return true;
- }
- else
- return false;
+bool wxSetDisplay(const wxString& displayName)
+{
+ Display *dpy = XOpenDisplay
+ (
+ displayName.empty() ? NULL
+ : (const char *)displayName.mb_str()
+ );
+
+ if ( !dpy )
+ {
+ wxLogError(_("Failed to open display \"%s\"."), displayName.c_str());
+ return false;
}
+
+ wxCloseDisplay();
+
+ gs_currentDisplay = dpy;
+ gs_displayName = displayName;
+
+ return true;
}
wxString wxGetDisplayName()
return gs_displayName;
}
-wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
+#include "wx/module.h"
+
+// the module responsible for closing the X11 display at the program end
+class wxX11DisplayModule : public wxModule
{
- return wxGenericFindWindowAtPoint(pt);
-}
+public:
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxCloseDisplay(); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxX11DisplayModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxX11DisplayModule, wxModule)
// ----------------------------------------------------------------------------
// Some colour manipulation routines