#ifndef WX_PRECOMP
#include "wx/app.h"
+ #include "wx/gdicmn.h"
#endif
-#include "wx/gdicmn.h"
-
#include "wx/x11/private.h"
//-----------------------------------------------------------------------------
m_hasPixel = data.m_hasPixel;
}
- ~wxColourRefData()
+ virtual ~wxColourRefData()
{
FreeColour();
}