#include "wx/dynarray.h"
#include "wx/string.h"
#include "wx/app.h"
+ #include "wx/utils.h"
#endif
#include "wx/regex.h"
-#include "wx/utils.h"
#include "wx/fontmap.h"
#include "wx/fontutil.h"
#include "wx/encinfo.h"
return g_utf8_collate (a_name, b_name);
}
-// I admit I don't yet understand encodings with Pango
bool wxFontEnumerator::EnumerateFacenames(wxFontEncoding encoding,
bool fixedWidthOnly)
{
+ if ( encoding != wxFONTENCODING_SYSTEM && encoding != wxFONTENCODING_UTF8 )
+ {
+ // Pango supports only UTF-8 encoding (and system means any, so we
+ // accept it too)
+ return false;
+ }
+
#if defined(__WXGTK20__) || !defined(HAVE_PANGO_FONT_FAMILY_IS_MONOSPACE)
if ( fixedWidthOnly
#if defined(__WXGTK24__)
&& (gtk_check_version(2,4,0) != NULL)
#endif
)
-{
+ {
OnFacename( wxT("monospace") );
}
- else
+ else // !fixedWidthOnly
#endif // __WXGTK20__ || !HAVE_PANGO_FONT_FAMILY_IS_MONOSPACE
{
PangoFontFamily **families = NULL;
return true;
}
-bool wxFontEnumerator::EnumerateEncodings(const wxString& family)
+bool wxFontEnumerator::EnumerateEncodings(const wxString& facename)
{
- return false;
+ // name of UTF-8 encoding: no need to use wxFontMapper for it as it's
+ // unlikely to change
+ const wxString utf8(_T("UTF-8"));
+
+
+ // all fonts are in UTF-8 only when using Pango
+ if ( !facename.empty() )
+ {
+ OnFontEncoding(facename, utf8);
+ return true;
+ }
+
+ // so enumerating all facenames supporting this encoding is the same as
+ // enumerating all facenames
+ const wxArrayString facenames(GetFacenames(wxFONTENCODING_UTF8));
+ const size_t count = facenames.size();
+ if ( !count )
+ return false;
+
+ for ( size_t n = 0; n < count; n++ )
+ {
+ OnFontEncoding(facenames[n], utf8);
+ }
+
+ return true;
}
-#else
- // Pango
+#else // !wxUSE_PANGO
#ifdef __VMS__ // Xlib.h for VMS is not (yet) compatible with C++
// The resulting warnings are switched off here