#include "wx/string.h"
#include "wx/intl.h"
#include "wx/log.h"
- #include "wx/debug.h"
#include "wx/utils.h"
#include "wx/app.h"
+ #include "wx/hashmap.h"
#endif // WX_PRECOMP
#ifndef __WXWINCE__
#include "wx/module.h"
#include "wx/fontmap.h"
#include "wx/encconv.h"
-#include "wx/hashmap.h"
#include "wx/ptr_scpd.h"
#include "wx/apptrait.h"
#include "wx/stdpaths.h"
// check for this
// do we have just the language (or sublang too)?
- bool justLang = langFull.Len() == LEN_LANG;
+ bool justLang = langFull.length() == LEN_LANG;
if ( justLang ||
- (langFull.Len() == LEN_FULL && langFull[LEN_LANG] == wxT('_')) )
+ (langFull.length() == LEN_FULL && langFull[LEN_LANG] == wxT('_')) )
{
// 0. Make sure the lang is according to latest ISO 639
// (this is necessary because glibc uses iw and in instead