// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
- #pragma implementation "minimal.cpp"
- #pragma interface "minimal.cpp"
+// #pragma implementation "minimal.cpp"
+// #pragma interface "minimal.cpp"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWindows headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
+#include "wx/dynarray.h"
+
+WX_DEFINE_ARRAY(wxWindow *, wxArrayLboxes);
+
// ----------------------------------------------------------------------------
-// ressources
+// resources
// ----------------------------------------------------------------------------
// the application icon
-#ifdef __WXGTK__
+#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
#include "mondrian.xpm"
#endif
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
+ void OnCreateLbox(wxCommandEvent& event);
+ void OnDeleteLbox(wxCommandEvent& event);
private:
+ wxArrayLboxes m_lboxes;
+ wxCoord m_pos;
+
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
// menu items
Minimal_Quit = 1,
Minimal_About,
- Minimal_Test1,
- Minimal_Test2,
-
- // controls start here (the numbers are, of course, arbitrary)
- Minimal_Text = 1000,
+ Minimal_CreateLbox,
+ Minimal_DeleteLbox,
};
+static const size_t NUM_LBOXES = 10;
+static const wxCoord POS_STEP = 5;
+
// ----------------------------------------------------------------------------
// event tables and other macros for wxWindows
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
EVT_MENU(Minimal_About, MyFrame::OnAbout)
+ EVT_MENU(Minimal_CreateLbox, MyFrame::OnCreateLbox)
+ EVT_MENU(Minimal_DeleteLbox, MyFrame::OnDeleteLbox)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
// the application class
// ----------------------------------------------------------------------------
-// `Main program' equivalent: the program execution "starts" here
+// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
- // Create the main application window
+ // create the main application window
MyFrame *frame = new MyFrame("Minimal wxWindows App",
wxPoint(50, 50), wxSize(450, 340));
- // Show it and tell the application that it's our main window
- // @@@ what does it do exactly, in fact? is it necessary here?
+ // and show it (the frames, unlike simple controls, are not shown when
+ // created initially)
frame->Show(TRUE);
- SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned FALSE here, the
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, -1, title, pos, size)
{
+ m_pos = 0;
+
+#ifdef __WXMAC__
+ // we need this in order to allow the about menu relocation, since ABOUT is
+ // not the default id of the about menu
+ wxApp::s_macAboutMenuItemId = Minimal_About;
+#endif
+
// set the frame icon
SetIcon(wxICON(mondrian));
+#if wxUSE_MENUS
// create a menu bar
- wxMenu *menuFile = new wxMenu;
+ wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
+
+ // the "About" item should be in the help menu
+ wxMenu *helpMenu = new wxMenu;
+ helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
+ helpMenu->Append(Minimal_CreateLbox, "&Create 10 listboxes\tCtrl-C");
+ helpMenu->Append(Minimal_DeleteLbox, "&Delete 10 listboxes\tCtrl-D");
- menuFile->Append(Minimal_About, "&About...");
- menuFile->AppendSeparator();
- menuFile->Append(Minimal_Quit, "E&xit");
+ menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
// now append the freshly created menu to the menu bar...
- wxMenuBar *menuBar = new wxMenuBar;
+ wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, "&File");
+ menuBar->Append(helpMenu, "&Help");
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#endif // wxUSE_MENUS
+#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText("Welcome to wxWindows!");
+#endif // wxUSE_STATUSBAR
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox("This is a minimal sample\nA second line in the message box",
- "About Minimal", wxOK | wxICON_INFORMATION, this);
+ wxString msg;
+ msg.Printf( _T("This is the about dialog of minimal sample.\n")
+ _T("Welcome to %s"), wxVERSION_STRING);
+
+ wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
+}
+
+void MyFrame::OnCreateLbox(wxCommandEvent& WXUNUSED(event))
+{
+ for ( size_t n = 0; n < NUM_LBOXES; n++ )
+ {
+ m_lboxes.Add(new wxListBox(this, -1, wxPoint(m_pos, m_pos)));
+ m_pos += POS_STEP;
+ }
+}
+
+void MyFrame::OnDeleteLbox(wxCommandEvent& WXUNUSED(event))
+{
+ size_t count = m_lboxes.GetCount();
+ if ( count < NUM_LBOXES )
+ return;
+
+ for ( size_t n = 0; n < NUM_LBOXES; n++ )
+ {
+ delete m_lboxes[--count];
+ m_lboxes.RemoveAt(count);
+
+ m_pos -= POS_STEP;
+ }
}
+