// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "object.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif // wxUSE_EXTENDED_RTTI
-// These are here so we can avoid 'always true/false' warnings
-// by referring to these instead of true/false
-const bool wxTrue = true;
+// this variable exists only so that we can avoid 'always true/false' warnings
const bool wxFalse = false;
// Is this object a kind of (a subclass of) 'info'?
sm_classTable = new wxHashTable(wxKEY_STRING);
}
- // using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
- // link any object module twice mistakenly) will break this function
- // because it will enter an infinite loop and eventually die with "out of
- // memory" - as this is quite hard to detect if you're unaware of this,
- // try to do some checks here
+ // Using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
+ // link any object module twice mistakenly, or link twice against wx shared
+ // library) will break this function because it will enter an infinite loop
+ // and eventually die with "out of memory" - as this is quite hard to
+ // detect if you're unaware of this, try to do some checks here.
wxASSERT_MSG( sm_classTable->Get(m_className) == NULL,
- _T("class already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") );
+ wxString::Format
+ (
+ _T("Class \"%s\" already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() multiple times or linked some object file twice)?"),
+ m_className
+ )
+ );
sm_classTable->Put(m_className, (wxObject *)this);
}