#pragma implementation "app.h"
#endif
+#include "wx/defs.h"
+
#include "wx/window.h"
#include "wx/frame.h"
#include "wx/button.h"
#include "wx/textctrl.h"
#include "wx/menu.h"
#if wxUSE_WX_RESOURCES
-#include "wx/resource.h"
+# include "wx/resource.h"
#endif
#include <string.h>
#include "wx/mac/uma.h"
#include "wx/mac/macnotfy.h"
-#if wxUSE_SOCKETS
- #ifdef __DARWIN__
- #include <CoreServices/CoreServices.h>
- #else
- #include <Sound.h>
- #include <Threads.h>
- #include <ToolUtils.h>
- #include <DiskInit.h>
- #include <Devices.h>
- #endif
+#ifdef __DARWIN__
+# include <CoreServices/CoreServices.h>
+#else
+# include <Sound.h>
+# include <Threads.h>
+# include <ToolUtils.h>
+# include <DiskInit.h>
+# include <Devices.h>
#endif
extern char *wxBuffer;
return noErr ;
}
-char StringMac[] = "\x0d\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f"
+char StringMac[] = "\x0d\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f"
"\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f"
"\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xae\xaf"
"\xb1\xb4\xb5\xb6\xbb\xbc\xbe\xbf"
}
}
+#ifndef __DARWIN__
+// we know it's there ;-)
+WXIMPORT char std::__throws_bad_alloc ;
+#endif
+
bool wxApp::Initialize()
{
int error = 0 ;
if ( error )
{
+ wxStAppResource resload ;
short itemHit;
Str255 message;
// wxEntry
//----------------------------------------------------------------------
-int wxEntryStart( int argc, char *argv[] )
+short gCurrentResource = -1 ;
+
+wxStAppResource::wxStAppResource()
+{
+ m_currentRefNum = CurResFile() ;
+ if ( gCurrentResource != -1 )
+ {
+ UseResFile( gCurrentResource ) ;
+ }
+}
+
+wxStAppResource::~wxStAppResource()
+{
+ if ( m_currentRefNum != -1 )
+ {
+ UseResFile( m_currentRefNum ) ;
+ }
+}
+
+#ifdef WXMAKINGDLL
+
+// for shared libraries we have to manually get the correct resource ref num upon
+// initializing and releasing when terminating, therefore the __wxinitialize and __wxterminate
+// must be used
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void __sinit(void); /* (generated by linker) */
+pascal OSErr __initialize(const CFragInitBlock *theInitBlock);
+pascal void __terminate(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+pascal OSErr __wxinitialize(const CFragInitBlock *theInitBlock)
+{
+ gCurrentResource = -1;
+
+ if (theInitBlock->fragLocator.where == kDataForkCFragLocator) {
+ gCurrentResource =
+ FSpOpenResFile(theInitBlock->fragLocator.u.onDisk.fileSpec,
+ fsRdPerm);
+ }
+ return __initialize( theInitBlock ) ;
+}
+
+pascal void __wxterminate(void)
+{
+ if (gCurrentResource != -1)
+ CloseResFile(gCurrentResource);
+ __terminate() ;
+}
+#endif
+
+int WXDLLEXPORT wxEntryStart( int argc, char *argv[] )
{
return wxApp::Initialize();
}
-int wxEntryInitGui()
+int WXDLLEXPORT wxEntryInitGui()
{
return wxTheApp->OnInitGui();
}
-void wxEntryCleanup()
+void WXDLLEXPORT wxEntryCleanup()
{
wxApp::CleanUp();
}
int wxEntry( int argc, char *argv[] , bool enterLoop )
{
+ gCurrentResource = CurResFile() ;
#ifdef __MWERKS__
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// This seems to be necessary since there are 'rogue'
EventRecord* ev = (EventRecord*) evr ;
WindowRef window;
- short windowPart = ::FindWindow(ev->where, &window);
+ short windowPart = inNoWindow ;
+ if ( wxTheApp->s_captureWindow )
+ {
+ window = (WindowRef) s_captureWindow->MacGetRootWindow() ;
+ windowPart = inContent ;
+ }
+ else
+ {
+ windowPart = ::FindWindow(ev->where, &window) ;
+ }
switch (windowPart)
{
wxWindow::MacGetWindowFromPoint( wxPoint( ev->where.h , ev->where.v ) ,
¤tMouseWindow ) ;
-
if ( currentMouseWindow != wxWindow::s_lastMouseWindow )
{
wxMouseEvent event ;
event.m_y = ev->where.v;
event.m_timeStamp = ev->when;
event.SetEventObject(this);
-
+
if ( wxWindow::s_lastMouseWindow )
{
- wxMouseEvent eventleave(event ) ;
- eventleave.SetEventType( wxEVT_LEAVE_WINDOW ) ;
+ wxMouseEvent eventleave(event);
+ eventleave.SetEventType( wxEVT_LEAVE_WINDOW );
+ wxWindow::s_lastMouseWindow->ScreenToClient( &eventleave.m_x, &eventleave.m_y );
+
wxWindow::s_lastMouseWindow->GetEventHandler()->ProcessEvent(eventleave);
}
if ( currentMouseWindow )
{
- wxMouseEvent evententer(event ) ;
- evententer.SetEventType( wxEVT_ENTER_WINDOW ) ;
+ wxMouseEvent evententer(event);
+ evententer.SetEventType( wxEVT_ENTER_WINDOW );
+ currentMouseWindow->ScreenToClient( &evententer.m_x, &evententer.m_y );
+
currentMouseWindow->GetEventHandler()->ProcessEvent(evententer);
}
wxWindow::s_lastMouseWindow = currentMouseWindow ;