#include "ATSUnicode.h"
#include "TextCommon.h"
#include "TextEncodingConverter.h"
+#include "FixMath.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
#endif
return TRUE;
}
+#ifndef FixedToInt
+// as macro in FixMath.h for 10.3
inline Fixed IntToFixed( int inInt )
{
return (((SInt32) inInt) << 16);
{
return (((SInt32) inFixed) >> 16);
}
+#endif
void wxDC::DoDrawRotatedText(const wxString& str, wxCoord x, wxCoord y,
double angle)