///////////////////////////////////////////////////////////////////////////////
-// Name: menuitem.cpp
+// Name: src/os2/menuitem.cpp
// Purpose: wxMenuItem implementation
// Author: David Webster
// Modified by:
// headers & declarations
// ============================================================================
-#ifdef __GNUG__
- #pragma implementation "menuitem.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#include "wx/menuitem.h"
+#include "wx/stockitem.h"
+
#ifndef WX_PRECOMP
#include "wx/font.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
- #include "wx/font.h"
#include "wx/window.h"
#include "wx/accel.h"
#include "wx/menu.h"
#include "wx/string.h"
+ #include "wx/log.h"
#endif
-#include "wx/menuitem.h"
-#include "wx/log.h"
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#endif // wxUSE_ACCEL
if (m_text == sText)
return;
+ // wxMenuItemBase will do stock ID checks
wxMenuItemBase::SetText(sText);
- OWNER_DRAWN_ONLY(wxOwnerDrawn::SetName(sText));
+
+ // m_text could now be different from 'text' if we are a stock menu item,
+ // so use only m_text below
+
+ OWNER_DRAWN_ONLY(wxOwnerDrawn::SetName(m_text));
#if wxUSE_OWNER_DRAWN
- SetAccelString(rText.AfterFirst(_T('\t')));
+ if (rText.IsEmpty())
+ SetAccelString(m_text.AfterFirst(_T('\t')));
+ else
+ SetAccelString(rText.AfterFirst(_T('\t')));
#endif // wxUSE_OWNER_DRAWN
HWND hMenu = GetHmenuOf(m_parentMenu);
#endif //owner drawn
{
uFlagsOld |= MIS_TEXT;
- pData = (BYTE*)sText.c_str();
+ pData = (BYTE*)m_text.c_str();
}
//