/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.cpp
+// Name: src/os2/bmpbuttn.cpp
// Purpose: wxBitmapButton
// Author: David Webster
// Modified by:
#if wxUSE_BMPBUTTON
-#ifndef WX_PRECOMP
#include "wx/bmpbuttn.h"
+
+#ifndef WX_PRECOMP
#endif
#include "wx/os2/private.h"
m_marginY = wxDEFAULT_BUTTON_MARGIN;
}
- int nX = rPos.x;
- int nY = rPos.y;
- int nWidth = rSize.x;
- int nHeight = rSize.y;
+ int nX = rPos.x;
+ int nY = rPos.y;
+ int nWidth = rSize.x;
+ int nHeight = rSize.y;
- if (vId == -1)
+ if (vId == wxID_ANY)
m_windowId = NewControlId();
else
m_windowId = vId;
- if (nWidth == -1 && rBitmap.Ok())
+ if (nWidth == wxDefaultCoord && rBitmap.Ok())
nWidth = rBitmap.GetWidth() + 4 * m_marginX;
- if (nHeight == -1 && rBitmap.Ok())
+ if (nHeight == wxDefaultCoord && rBitmap.Ok())
nHeight = rBitmap.GetHeight() + 4 * m_marginY;
ULONG ulOS2Style = WS_VISIBLE | WS_TABSTOP | BS_USERBUTTON;
bool wxBitmapButton::OS2OnDraw( WXDRAWITEMSTRUCT* pItem)
{
- PUSERBUTTON pUser = (PUSERBUTTON)pItem;
- bool bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
+ PUSERBUTTON pUser = (PUSERBUTTON)pItem;
+ bool bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
if (!pUser)
- return FALSE;
+ return false;
- wxBitmap* pBitmap;
- bool bIsSelected = pUser->fsState & BDS_HILITED;
- wxClientDC vDc(this);
+ wxBitmap* pBitmap;
+ bool bIsSelected = pUser->fsState & BDS_HILITED;
+ wxClientDC vDc(this);
if (bIsSelected && m_bmpSelected.Ok())
pBitmap = &m_bmpSelected;
pBitmap = &m_bmpNormal;
if (!pBitmap->Ok() )
- return FALSE;
+ return false;
//
// Centre the bitmap in the control area
//
- int nX = 0;
int nX1 = 0;
int nY1 = 0;
int nWidth = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
- int nHeight = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
+ int nHeight = vDc.m_vRclPaint.yTop - vDc.m_vRclPaint.yBottom;
int nBmpWidth = pBitmap->GetWidth();
int nBmpHeight = pBitmap->GetHeight();
- nX1 = nX + (nWidth - nBmpWidth) / 2;
- nY1 = nX + (nHeight - nBmpHeight) / 2;
+ nX1 = (nWidth - nBmpWidth) / 2;
+ nY1 = (nHeight - nBmpHeight) / 2;
if (bIsSelected && bAutoDraw)
{
//
// Draw the button face
//
- {
- DrawFace( vDc
- ,bIsSelected
- );
- }
+ DrawFace( vDc, bIsSelected );
//
// Draw the bitmap
//
if ((pUser->fsState == BDS_DISABLED) && bAutoDraw)
{
- DrawButtonDisable( vDc
- ,*pBitmap
- );
+ DrawButtonDisable( vDc, *pBitmap );
}
else if ((pUser->fsState == BDS_DEFAULT) && bAutoDraw)
{
//
// Draw the main button face
//
- ::WinFillRect(rDC.GetHPS(), &rDC.m_vRclPaint, vFaceColor.GetPixel());
+ // This triggers a redraw and destroys the bottom & left focus border and
+ // doesn't seem to do anything useful.
+ // ::WinFillRect(rDC.GetHPS(), &rDC.m_vRclPaint, vFaceColor.GetPixel());
//
// Draw the border
+ // Note: DrawLine expects wxWidgets coordinate system so swap
//
rDC.SetPen(bSel ? vDarkShadowPen : vHiLitePen);
+ // top
rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
- ,rDC.m_vRclPaint.yTop - 1
+ ,rDC.m_vRclPaint.yBottom + 1
,rDC.m_vRclPaint.xRight - 1
- ,rDC.m_vRclPaint.yTop - 1
+ ,rDC.m_vRclPaint.yBottom + 1
);
+ // left
rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
- ,rDC.m_vRclPaint.yTop - 1
- ,rDC.m_vRclPaint.xLeft + 1
,rDC.m_vRclPaint.yBottom + 1
+ ,rDC.m_vRclPaint.xLeft + 1
+ ,rDC.m_vRclPaint.yTop - 1
);
rDC.SetPen(bSel ? vHiLitePen : vDarkShadowPen);
+ // bottom
rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
- ,rDC.m_vRclPaint.yBottom + 1
+ ,rDC.m_vRclPaint.yTop - 1
,rDC.m_vRclPaint.xRight - 1
- ,rDC.m_vRclPaint.yBottom + 1
+ ,rDC.m_vRclPaint.yTop - 1
);
+ // right
rDC.DrawLine( rDC.m_vRclPaint.xRight - 1
- ,rDC.m_vRclPaint.yTop - 1
- ,rDC.m_vRclPaint.xRight - 1
,rDC.m_vRclPaint.yBottom + 1
+ ,rDC.m_vRclPaint.xRight - 1
+ ,rDC.m_vRclPaint.yTop - 1
);
} // end of wxBitmapButton::DrawFace
//
// Draw a thick black line around the outside of the button
+ // Note: DrawLine expects wxWidgets coordinate system so swap
//
rDC.SetPen(vBlackPen);
+ // top
rDC.DrawLine( rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.yBottom
,rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.yBottom
);
+ // right
rDC.DrawLine( rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yTop
- ,rDC.m_vRclPaint.xRight
,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
);
+ // bottom
rDC.DrawLine( rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.yTop
,rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.yTop
);
+ // left
rDC.DrawLine( rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yBottom
- ,rDC.m_vRclPaint.xLeft
,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
);
} // end of wxBitmapButton::DrawButtonFocus
//
// Draw a thick black line around the outside of the button
+ // Note: DrawLine expects wxWidgets coordinate system so swap
//
rDC.SetPen(vGreyPen);
+ // top
rDC.DrawLine( rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.yBottom
,rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.yBottom
);
+ // right
rDC.DrawLine( rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yTop
- ,rDC.m_vRclPaint.xRight
,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
);
+ // bottom
rDC.DrawLine( rDC.m_vRclPaint.xRight
- ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.yTop
,rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.yTop
);
+ // left
rDC.DrawLine( rDC.m_vRclPaint.xLeft
- ,rDC.m_vRclPaint.yBottom
- ,rDC.m_vRclPaint.xLeft
,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
);
wxDisableBitmap(rBmp, vGreyPen.GetColour().GetPixel());
} // end of wxBitmapButton::DrawButtonDisable
-void wxBitmapButton::SetDefault()
-{
- wxButton::SetDefault();
-}
-
#endif // ndef for wxUSE_BMPBUTTON