// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "gdiimage.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/os2/gdiimage.h"
#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxGDIImageHandlerList);
+WX_DEFINE_LIST(wxGDIImageHandlerList)
// ----------------------------------------------------------------------------
// private classes
// wxWin macros
// ----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARIES
- IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject)
- IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject)
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject)
// ============================================================================
// implementation