+ wxString buf;
+ bool ok = wxGetHostName(wxStringBuffer(buf, hostnameSize), hostnameSize);
+
+ if ( !ok )
+ buf.Empty();
+
+ return buf;
+}
+
+wxString wxGetFullHostName()
+{
+ static const size_t hostnameSize = 257;
+
+ wxString buf;
+ bool ok = wxGetFullHostName(wxStringBuffer(buf, hostnameSize), hostnameSize);
+
+ if ( !ok )
+ buf.Empty();
+
+ return buf;
+}
+
+wxString wxGetHomeDir()
+{
+ wxString home;
+ wxGetHomeDir(&home);
+
+ return home;
+}
+
+#if 0
+
+wxString wxGetCurrentDir()
+{
+ wxString dir;
+ size_t len = 1024;
+ bool ok;
+ do
+ {
+ ok = getcwd(dir.GetWriteBuf(len + 1), len) != NULL;
+ dir.UngetWriteBuf();
+
+ if ( !ok )
+ {
+ if ( errno != ERANGE )
+ {
+ wxLogSysError(wxT("Failed to get current directory"));
+
+ return wxEmptyString;
+ }
+ else
+ {
+ // buffer was too small, retry with a larger one
+ len *= 2;
+ }
+ }
+ //else: ok
+ } while ( !ok );
+
+ return dir;
+}
+
+#endif // 0
+
+// ----------------------------------------------------------------------------
+// Environment
+// ----------------------------------------------------------------------------
+
+#ifdef __WXOSX__
+#if wxOSX_USE_COCOA_OR_CARBON
+ #include <crt_externs.h>
+#endif
+#endif
+
+bool wxGetEnvMap(wxEnvVariableHashMap *map)
+{
+ wxCHECK_MSG( map, false, wxS("output pointer can't be NULL") );
+
+#if defined(__VISUALC__)
+ // This variable only exists to force the CRT to fill the wide char array,
+ // it might only have it in narrow char version until now as we use main()
+ // (and not _wmain()) as our entry point.
+ static wxChar* s_dummyEnvVar = _tgetenv(wxT("TEMP"));
+
+ wxChar **env = _tenviron;
+#elif defined(__VMS)
+ // Now this routine wil give false for OpenVMS
+ // TODO : should we do something with logicals?
+ char **env=NULL;
+#elif defined(__DARWIN__)
+#if wxOSX_USE_COCOA_OR_CARBON
+ // Under Mac shared libraries don't have access to the global environ
+ // variable so use this Mac-specific function instead as advised by
+ // environ(7) under Darwin
+ char ***penv = _NSGetEnviron();
+ if ( !penv )
+ return false;
+ char **env = *penv;
+#else
+ char **env=NULL;
+ // todo translate NSProcessInfo environment into map
+#endif
+#else // non-MSVC non-Mac
+ // Not sure if other compilers have _tenviron so use the (more standard)
+ // ANSI version only for them.
+
+ // Both POSIX and Single UNIX Specification say that this variable must
+ // exist but not that it must be declared anywhere and, indeed, it's not
+ // declared in several common systems (some BSDs, Solaris with native CC)
+ // so we (re)declare it ourselves to deal with these cases. However we do
+ // not do this under MSW where there can be DLL-related complications, i.e.
+ // the variable might be DLL-imported or not. Luckily we don't have to
+ // worry about this as all MSW compilers do seem to define it in their
+ // standard headers anyhow so we can just rely on already having the
+ // correct declaration. And if this turns out to be wrong, we can always
+ // add a configure test checking whether it is declared later.
+#ifndef __WINDOWS__
+ extern char **environ;
+#endif // !__WINDOWS__
+
+ char **env = environ;
+#endif
+
+ if ( env )
+ {
+ wxString name,
+ value;
+ while ( *env )
+ {
+ const wxString var(*env);
+
+ name = var.BeforeFirst(wxS('='), &value);
+
+ (*map)[name] = value;
+
+ env++;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+// ----------------------------------------------------------------------------
+// wxExecute
+// ----------------------------------------------------------------------------
+
+// wxDoExecuteWithCapture() helper: reads an entire stream into one array if
+// the stream is non-NULL (it doesn't do anything if it's NULL).
+//
+// returns true if ok, false if error
+#if wxUSE_STREAMS
+static bool ReadAll(wxInputStream *is, wxArrayString& output)
+{
+ if ( !is )
+ return true;
+
+ // the stream could be already at EOF or in wxSTREAM_BROKEN_PIPE state
+ is->Reset();
+
+ wxTextInputStream tis(*is);
+
+ for ( ;; )
+ {
+ wxString line = tis.ReadLine();
+
+ // check for EOF before other errors as it's not really an error
+ if ( is->Eof() )
+ {
+ // add the last, possibly incomplete, line
+ if ( !line.empty() )
+ output.Add(line);
+ break;
+ }
+
+ // any other error is fatal
+ if ( !*is )
+ return false;
+
+ output.Add(line);
+ }
+
+ return true;
+}
+#endif // wxUSE_STREAMS
+
+// this is a private function because it hasn't a clean interface: the first
+// array is passed by reference, the second by pointer - instead we have 2
+// public versions of wxExecute() below
+static long wxDoExecuteWithCapture(const wxString& command,
+ wxArrayString& output,
+ wxArrayString* error,
+ int flags,
+ const wxExecuteEnv *env)
+{
+ // create a wxProcess which will capture the output
+ wxProcess *process = new wxProcess;
+ process->Redirect();
+
+ long rc = wxExecute(command, wxEXEC_SYNC | flags, process, env);
+
+#if wxUSE_STREAMS
+ // Notice that while -1 indicates an error exit code for us, a program
+ // exiting with this code could still have written something to its stdout
+ // and, especially, stderr, so we still need to read from them.
+ if ( !ReadAll(process->GetInputStream(), output) )
+ rc = -1;
+
+ if ( error )
+ {
+ if ( !ReadAll(process->GetErrorStream(), *error) )
+ rc = -1;
+ }
+#else
+ wxUnusedVar(output);
+ wxUnusedVar(error);
+#endif // wxUSE_STREAMS/!wxUSE_STREAMS
+
+ delete process;
+
+ return rc;
+}
+
+long wxExecute(const wxString& command, wxArrayString& output, int flags,
+ const wxExecuteEnv *env)
+{
+ return wxDoExecuteWithCapture(command, output, NULL, flags, env);
+}
+
+long wxExecute(const wxString& command,
+ wxArrayString& output,
+ wxArrayString& error,
+ int flags,
+ const wxExecuteEnv *env)
+{
+ return wxDoExecuteWithCapture(command, output, &error, flags, env);
+}
+
+// ----------------------------------------------------------------------------
+// Id functions
+// ----------------------------------------------------------------------------
+
+// Id generation
+static int wxCurrentId = 100;
+
+int wxNewId()
+{
+ // skip the part of IDs space that contains hard-coded values:
+ if (wxCurrentId == wxID_LOWEST)
+ wxCurrentId = wxID_HIGHEST + 1;
+
+ return wxCurrentId++;
+}
+
+int
+wxGetCurrentId(void) { return wxCurrentId; }
+
+void
+wxRegisterId (int id)
+{
+ if (id >= wxCurrentId)
+ wxCurrentId = id + 1;
+}
+
+// ----------------------------------------------------------------------------
+// wxQsort, adapted by RR to allow user_data
+// ----------------------------------------------------------------------------
+
+/* This file is part of the GNU C Library.
+ Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
+
+ Douglas Schmidt kindly gave permission to relicence the
+ code under the wxWindows licence:
+
+From: "Douglas C. Schmidt" <schmidt@dre.vanderbilt.edu>
+To: Robert Roebling <robert.roebling@uni-ulm.de>
+Subject: Re: qsort licence
+Date: Mon, 23 Jul 2007 03:44:25 -0500
+Sender: schmidt@dre.vanderbilt.edu
+Message-Id: <20070723084426.64F511000A8@tango.dre.vanderbilt.edu>
+
+Hi Robert,
+
+> [...] I'm asking if you'd be willing to relicence your code
+> under the wxWindows licence. [...]
+
+That's fine with me [...]
+
+Thanks,
+
+ Doug */
+
+
+/* Byte-wise swap two items of size SIZE. */
+#define SWAP(a, b, size) \
+ do \
+ { \
+ register size_t __size = (size); \
+ register char *__a = (a), *__b = (b); \
+ do \
+ { \
+ char __tmp = *__a; \
+ *__a++ = *__b; \
+ *__b++ = __tmp; \
+ } while (--__size > 0); \
+ } while (0)
+
+/* Discontinue quicksort algorithm when partition gets below this size.
+ This particular magic number was chosen to work best on a Sun 4/260. */
+#define MAX_THRESH 4
+
+/* Stack node declarations used to store unfulfilled partition obligations. */
+typedef struct
+ {
+ char *lo;
+ char *hi;
+ } stack_node;
+
+/* The next 4 #defines implement a very fast in-line stack abstraction. */
+#define STACK_SIZE (8 * sizeof(unsigned long int))
+#define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
+#define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi)))
+#define STACK_NOT_EMPTY (stack < top)
+
+
+/* Order size using quicksort. This implementation incorporates
+ four optimizations discussed in Sedgewick:
+
+ 1. Non-recursive, using an explicit stack of pointer that store the
+ next array partition to sort. To save time, this maximum amount
+ of space required to store an array of MAX_INT is allocated on the
+ stack. Assuming a 32-bit integer, this needs only 32 *
+ sizeof(stack_node) == 136 bits. Pretty cheap, actually.
+
+ 2. Chose the pivot element using a median-of-three decision tree.
+ This reduces the probability of selecting a bad pivot value and
+ eliminates certain extraneous comparisons.
+
+ 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
+ insertion sort to order the MAX_THRESH items within each partition.
+ This is a big win, since insertion sort is faster for small, mostly
+ sorted array segments.
+
+ 4. The larger of the two sub-partitions is always pushed onto the
+ stack first, with the algorithm then concentrating on the
+ smaller partition. This *guarantees* no more than log (n)
+ stack size is needed (actually O(1) in this case)! */
+
+void wxQsort(void* pbase, size_t total_elems,
+ size_t size, wxSortCallback cmp, const void* user_data)
+{
+ register char *base_ptr = (char *) pbase;
+ const size_t max_thresh = MAX_THRESH * size;
+
+ if (total_elems == 0)
+ /* Avoid lossage with unsigned arithmetic below. */
+ return;
+
+ if (total_elems > MAX_THRESH)
+ {
+ char *lo = base_ptr;
+ char *hi = &lo[size * (total_elems - 1)];
+ stack_node stack[STACK_SIZE];
+ stack_node *top = stack;
+
+ PUSH (NULL, NULL);
+
+ while (STACK_NOT_EMPTY)
+ {
+ char *left_ptr;
+ char *right_ptr;
+
+ /* Select median value from among LO, MID, and HI. Rearrange
+ LO and HI so the three values are sorted. This lowers the
+ probability of picking a pathological pivot value and
+ skips a comparison for both the LEFT_PTR and RIGHT_PTR. */
+
+ char *mid = lo + size * ((hi - lo) / size >> 1);
+
+ if ((*cmp) ((void *) mid, (void *) lo, user_data) < 0)
+ SWAP (mid, lo, size);
+ if ((*cmp) ((void *) hi, (void *) mid, user_data) < 0)
+ SWAP (mid, hi, size);
+ else
+ goto jump_over;
+ if ((*cmp) ((void *) mid, (void *) lo, user_data) < 0)
+ SWAP (mid, lo, size);
+ jump_over:;
+ left_ptr = lo + size;
+ right_ptr = hi - size;
+
+ /* Here's the famous ``collapse the walls'' section of quicksort.
+ Gotta like those tight inner loops! They are the main reason
+ that this algorithm runs much faster than others. */
+ do
+ {
+ while ((*cmp) ((void *) left_ptr, (void *) mid, user_data) < 0)
+ left_ptr += size;
+
+ while ((*cmp) ((void *) mid, (void *) right_ptr, user_data) < 0)
+ right_ptr -= size;
+
+ if (left_ptr < right_ptr)
+ {
+ SWAP (left_ptr, right_ptr, size);
+ if (mid == left_ptr)
+ mid = right_ptr;
+ else if (mid == right_ptr)
+ mid = left_ptr;
+ left_ptr += size;
+ right_ptr -= size;
+ }
+ else if (left_ptr == right_ptr)
+ {
+ left_ptr += size;
+ right_ptr -= size;
+ break;
+ }
+ }
+ while (left_ptr <= right_ptr);
+
+ /* Set up pointers for next iteration. First determine whether
+ left and right partitions are below the threshold size. If so,
+ ignore one or both. Otherwise, push the larger partition's
+ bounds on the stack and continue sorting the smaller one. */
+
+ if ((size_t) (right_ptr - lo) <= max_thresh)
+ {
+ if ((size_t) (hi - left_ptr) <= max_thresh)
+ /* Ignore both small partitions. */
+ POP (lo, hi);
+ else
+ /* Ignore small left partition. */
+ lo = left_ptr;
+ }
+ else if ((size_t) (hi - left_ptr) <= max_thresh)
+ /* Ignore small right partition. */
+ hi = right_ptr;
+ else if ((right_ptr - lo) > (hi - left_ptr))
+ {
+ /* Push larger left partition indices. */
+ PUSH (lo, right_ptr);
+ lo = left_ptr;
+ }
+ else
+ {
+ /* Push larger right partition indices. */
+ PUSH (left_ptr, hi);
+ hi = right_ptr;
+ }
+ }
+ }
+
+ /* Once the BASE_PTR array is partially sorted by quicksort the rest
+ is completely sorted using insertion sort, since this is efficient
+ for partitions below MAX_THRESH size. BASE_PTR points to the beginning
+ of the array to sort, and END_PTR points at the very last element in
+ the array (*not* one beyond it!). */
+
+ {
+ char *const end_ptr = &base_ptr[size * (total_elems - 1)];
+ char *tmp_ptr = base_ptr;
+ char *thresh = base_ptr + max_thresh;
+ if ( thresh > end_ptr )
+ thresh = end_ptr;
+ register char *run_ptr;
+
+ /* Find smallest element in first threshold and place it at the
+ array's beginning. This is the smallest array element,
+ and the operation speeds up insertion sort's inner loop. */
+
+ for (run_ptr = tmp_ptr + size; run_ptr <= thresh; run_ptr += size)
+ if ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, user_data) < 0)
+ tmp_ptr = run_ptr;
+
+ if (tmp_ptr != base_ptr)
+ SWAP (tmp_ptr, base_ptr, size);
+
+ /* Insertion sort, running from left-hand-side up to right-hand-side. */
+
+ run_ptr = base_ptr + size;
+ while ((run_ptr += size) <= end_ptr)
+ {
+ tmp_ptr = run_ptr - size;
+ while ((*cmp) ((void *) run_ptr, (void *) tmp_ptr, user_data) < 0)
+ tmp_ptr -= size;
+
+ tmp_ptr += size;
+ if (tmp_ptr != run_ptr)
+ {
+ char *trav;
+
+ trav = run_ptr + size;
+ while (--trav >= run_ptr)
+ {
+ char c = *trav;
+ char *hi, *lo;
+
+ for (hi = lo = trav; (lo -= size) >= tmp_ptr; hi = lo)
+ *hi = *lo;
+ *hi = c;
+ }
+ }
+ }
+ }
+}
+
+#endif // wxUSE_BASE
+
+
+
+// ============================================================================
+// GUI-only functions from now on
+// ============================================================================
+
+#if wxUSE_GUI
+
+// this function is only really implemented for X11-based ports, including GTK1
+// (GTK2 sets detectable auto-repeat automatically anyhow)
+#if !(defined(__WXX11__) || defined(__WXMOTIF__) || \
+ (defined(__WXGTK__) && !defined(__WXGTK20__)))
+bool wxSetDetectableAutoRepeat( bool WXUNUSED(flag) )
+{
+ return true;
+}
+#endif // !X11-based port
+
+// ----------------------------------------------------------------------------
+// Launch default browser
+// ----------------------------------------------------------------------------
+
+#if defined(__WINDOWS__)
+
+// implemented in a port-specific utils source file:
+bool wxDoLaunchDefaultBrowser(const wxString& url, const wxString& scheme, int flags);
+
+#elif defined(__WXX11__) || defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXCOCOA__) || \
+ (defined(__WXOSX__) )
+
+// implemented in a port-specific utils source file:
+bool wxDoLaunchDefaultBrowser(const wxString& url, int flags);
+
+#else
+
+// a "generic" implementation:
+bool wxDoLaunchDefaultBrowser(const wxString& url, int flags)
+{
+ // on other platforms try to use mime types or wxExecute...
+
+ bool ok = false;
+ wxString cmd;
+
+#if wxUSE_MIMETYPE
+ wxFileType *ft = wxTheMimeTypesManager->GetFileTypeFromExtension(wxT("html"));
+ if ( ft )
+ {
+ wxString mt;
+ ft->GetMimeType(&mt);
+
+ ok = ft->GetOpenCommand(&cmd, wxFileType::MessageParameters(url));
+ delete ft;
+ }
+#endif // wxUSE_MIMETYPE
+
+ if ( !ok || cmd.empty() )
+ {
+ // fallback to checking for the BROWSER environment variable
+ if ( !wxGetEnv(wxT("BROWSER"), &cmd) || cmd.empty() )
+ cmd << wxT(' ') << url;
+ }
+
+ ok = ( !cmd.empty() && wxExecute(cmd) );
+ if (ok)
+ return ok;
+
+ // no file type for HTML extension
+ wxLogError(_("No default application configured for HTML files."));
+
+ return false;
+}
+#endif
+
+static bool DoLaunchDefaultBrowserHelper(const wxString& urlOrig, int flags)
+{
+ // NOTE: we don't have to care about the wxBROWSER_NOBUSYCURSOR flag
+ // as it was already handled by wxLaunchDefaultBrowser
+
+ wxUnusedVar(flags);
+
+ wxString url(urlOrig), scheme;
+ wxURI uri(url);
+
+ // this check is useful to avoid that wxURI recognizes as scheme parts of
+ // the filename, in case urlOrig is a local filename
+ // (e.g. "C:\\test.txt" when parsed by wxURI reports a scheme == "C")
+ bool hasValidScheme = uri.HasScheme() && uri.GetScheme().length() > 1;
+
+#if defined(__WINDOWS__)
+
+ // NOTE: when testing wxMSW's wxLaunchDefaultBrowser all possible forms
+ // of the URL/flags should be tested; e.g.:
+ //
+ // for (int i=0; i<2; i++)
+ // {
+ // // test arguments without a valid URL scheme:
+ // wxLaunchDefaultBrowser("C:\\test.txt", i==0 ? 0 : wxBROWSER_NEW_WINDOW);
+ // wxLaunchDefaultBrowser("wxwidgets.org", i==0 ? 0 : wxBROWSER_NEW_WINDOW);
+ //
+ // // test arguments with different valid schemes:
+ // wxLaunchDefaultBrowser("file:/C%3A/test.txt", i==0 ? 0 : wxBROWSER_NEW_WINDOW);
+ // wxLaunchDefaultBrowser("http://wxwidgets.org", i==0 ? 0 : wxBROWSER_NEW_WINDOW);
+ // wxLaunchDefaultBrowser("mailto:user@host.org", i==0 ? 0 : wxBROWSER_NEW_WINDOW);
+ // }
+ // (assuming you have a C:\test.txt file)
+
+ if ( !hasValidScheme )
+ {
+ if (wxFileExists(urlOrig) || wxDirExists(urlOrig))
+ {
+ scheme = "file";
+ // do not prepend the file scheme to the URL as ShellExecuteEx() doesn't like it
+ }
+ else
+ {
+ url.Prepend(wxS("http://"));
+ scheme = "http";
+ }
+ }
+ else if ( hasValidScheme )
+ {
+ scheme = uri.GetScheme();
+
+ if ( uri.GetScheme() == "file" )
+ {
+ // TODO: extract URLToFileName() to some always compiled in
+ // function
+#if wxUSE_FILESYSTEM
+ // ShellExecuteEx() doesn't like the "file" scheme when opening local files;
+ // remove it
+ url = wxFileSystem::URLToFileName(url).GetFullPath();
+#endif // wxUSE_FILESYSTEM
+ }
+ }
+
+ if (wxDoLaunchDefaultBrowser(url, scheme, flags))
+ return true;
+ //else: call wxLogSysError
+#else
+ if ( !hasValidScheme )
+ {
+ // set the scheme of url to "http" or "file" if it does not have one
+ if (wxFileExists(urlOrig) || wxDirExists(urlOrig))
+ url.Prepend(wxS("file://"));
+ else
+ url.Prepend(wxS("http://"));
+ }
+
+ if (wxDoLaunchDefaultBrowser(url, flags))
+ return true;
+ //else: call wxLogSysError
+#endif
+
+ wxLogSysError(_("Failed to open URL \"%s\" in default browser."),
+ url.c_str());
+
+ return false;
+}
+
+bool wxLaunchDefaultBrowser(const wxString& url, int flags)
+{
+ // NOTE: as documented, "url" may be both a real well-formed URL
+ // and a local file name
+
+ if ( flags & wxBROWSER_NOBUSYCURSOR )
+ return DoLaunchDefaultBrowserHelper(url, flags);
+
+ wxBusyCursor bc;
+ return DoLaunchDefaultBrowserHelper(url, flags);
+}
+
+// ----------------------------------------------------------------------------
+// Menu accelerators related functions
+// ----------------------------------------------------------------------------
+
+#if WXWIN_COMPATIBILITY_2_6
+wxChar *wxStripMenuCodes(const wxChar *in, wxChar *out)
+{
+#if wxUSE_MENUS
+ wxString s = wxMenuItem::GetLabelText(in);
+#else
+ wxString str(in);
+ wxString s = wxStripMenuCodes(str);
+#endif // wxUSE_MENUS
+ if ( out )
+ {
+ // go smash their buffer if it's not big enough - I love char * params
+ memcpy(out, s.c_str(), s.length() * sizeof(wxChar));
+ }
+ else
+ {
+ out = new wxChar[s.length() + 1];
+ wxStrcpy(out, s.c_str());
+ }
+
+ return out;
+}
+#endif
+
+wxString wxStripMenuCodes(const wxString& in, int flags)
+{
+ wxASSERT_MSG( flags, wxT("this is useless to call without any flags") );
+
+ wxString out;
+
+ size_t len = in.length();
+ out.reserve(len);
+
+ for ( wxString::const_iterator it = in.begin(); it != in.end(); ++it )
+ {
+ wxChar ch = *it;
+ if ( (flags & wxStrip_Mnemonics) && ch == wxT('&') )
+ {
+ // skip it, it is used to introduce the accel char (or to quote
+ // itself in which case it should still be skipped): note that it
+ // can't be the last character of the string
+ if ( ++it == in.end() )
+ {
+ wxLogDebug(wxT("Invalid menu string '%s'"), in.c_str());
+ }
+ else
+ {
+ // use the next char instead
+ ch = *it;
+ }
+ }
+ else if ( (flags & wxStrip_Accel) && ch == wxT('\t') )
+ {
+ // everything after TAB is accel string, exit the loop
+ break;
+ }
+
+ out += ch;
+ }
+
+ return out;
+}
+
+// ----------------------------------------------------------------------------
+// Window search functions
+// ----------------------------------------------------------------------------
+
+/*
+ * If parent is non-NULL, look through children for a label or title
+ * matching the specified string. If NULL, look through all top-level windows.
+ *
+ */
+
+wxWindow *
+wxFindWindowByLabel (const wxString& title, wxWindow * parent)
+{
+ return wxWindow::FindWindowByLabel( title, parent );
+}
+
+
+/*
+ * If parent is non-NULL, look through children for a name
+ * matching the specified string. If NULL, look through all top-level windows.
+ *
+ */
+
+wxWindow *
+wxFindWindowByName (const wxString& name, wxWindow * parent)
+{
+ return wxWindow::FindWindowByName( name, parent );
+}
+
+// Returns menu item id or wxNOT_FOUND if none.
+int
+wxFindMenuItemId(wxFrame *frame,
+ const wxString& menuString,
+ const wxString& itemString)
+{
+#if wxUSE_MENUS
+ wxMenuBar *menuBar = frame->GetMenuBar ();
+ if ( menuBar )
+ return menuBar->FindMenuItem (menuString, itemString);
+#else // !wxUSE_MENUS
+ wxUnusedVar(frame);
+ wxUnusedVar(menuString);
+ wxUnusedVar(itemString);
+#endif // wxUSE_MENUS/!wxUSE_MENUS
+
+ return wxNOT_FOUND;
+}