void ScintillaWX::StartDrag() {
wxDropSource source(wMain.GetID());
- wxTextDataObject data(dragChars);
+ wxTextDataObject data(wxString(drag.s, drag.len));
wxDragResult result;
+ dropWentOutside = true;
source.SetData(data);
result = source.DoDragDrop(TRUE);
if (result == wxDragMove && dropWentOutside)
void ScintillaWX::Copy() {
if (currentPos != anchor) {
- char* text = CopySelectionRange();
+ SelectionText st;
+ CopySelectionRange(&st);
wxTheClipboard->Open();
- wxTheClipboard->SetData(new wxTextDataObject(text));
+ wxTheClipboard->SetData(new wxTextDataObject(wxString(st.s, st.len)));
wxTheClipboard->Close();
}
}
void ScintillaWX::DoAddChar(char ch) {
- //bool acActiveBeforeCharAdded = ac.Active();
AddChar(ch);
- //if (acActiveBeforeCharAdded)
- // AutoCompleteChanged(ch);
}
int ScintillaWX::DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool* consumed) {
+#ifdef __WXGTK__
+ // Ctrl chars (A-Z) end up with the wrong keycode on wxGTK...
+ if (ctrl && key >= 1 && key <= 26)
+ key += 'A' - 1;
+#endif
+
switch (key) {
- case WXK_DOWN: key = SCK_DOWN; break;
- case WXK_UP: key = SCK_UP; break;
- case WXK_LEFT: key = SCK_LEFT; break;
- case WXK_RIGHT: key = SCK_RIGHT; break;
- case WXK_HOME: key = SCK_HOME; break;
- case WXK_END: key = SCK_END; break;
- case WXK_PRIOR: key = SCK_PRIOR; break;
- case WXK_NEXT: key = SCK_NEXT; break;
- case WXK_DELETE: key = SCK_DELETE; break;
- case WXK_INSERT: key = SCK_INSERT; break;
- case WXK_ESCAPE: key = SCK_ESCAPE; break;
- case WXK_BACK: key = SCK_BACK; break;
- case WXK_TAB: key = SCK_TAB; break;
- case WXK_RETURN: key = SCK_RETURN; break;
- case WXK_ADD: key = SCK_ADD; break;
- case WXK_SUBTRACT: key = SCK_SUBTRACT; break;
- case WXK_DIVIDE: key = SCK_DIVIDE; break;
- case WXK_CONTROL: key = 0; break;
- case WXK_ALT: key = 0; break;
- case WXK_SHIFT: key = 0; break;
+ case WXK_DOWN: key = SCK_DOWN; break;
+ case WXK_UP: key = SCK_UP; break;
+ case WXK_LEFT: key = SCK_LEFT; break;
+ case WXK_RIGHT: key = SCK_RIGHT; break;
+ case WXK_HOME: key = SCK_HOME; break;
+ case WXK_END: key = SCK_END; break;
+ case WXK_PRIOR: key = SCK_PRIOR; break;
+ case WXK_NEXT: key = SCK_NEXT; break;
+ case WXK_DELETE: key = SCK_DELETE; break;
+ case WXK_INSERT: key = SCK_INSERT; break;
+ case WXK_ESCAPE: key = SCK_ESCAPE; break;
+ case WXK_BACK: key = SCK_BACK; break;
+ case WXK_TAB: key = SCK_TAB; break;
+ case WXK_RETURN: key = SCK_RETURN; break;
+ case WXK_ADD:
+ case WXK_NUMPAD_ADD:
+ key = SCK_ADD; break;
+ case WXK_SUBTRACT:
+ case WXK_NUMPAD_SUBTRACT:
+ key = SCK_SUBTRACT; break;
+ case WXK_DIVIDE:
+ case WXK_NUMPAD_DIVIDE:
+ key = SCK_DIVIDE; break;
+ case WXK_CONTROL: key = 0; break;
+ case WXK_ALT: key = 0; break;
+ case WXK_SHIFT: key = 0; break;
+ case WXK_MENU: key = 0; break;
}
- return KeyDown(key, shift, ctrl, alt, consumed);
+ int rv = KeyDown(key, shift, ctrl, alt, consumed);
+
+ if (key)
+ return rv;
+ else
+ return 1;
}
wxDragResult ScintillaWX::DoDragEnter(wxCoord x, wxCoord y, wxDragResult def) {
- return def;
+ dragResult = def;
+ return dragResult;
}
wxDragResult ScintillaWX::DoDragOver(wxCoord x, wxCoord y, wxDragResult def) {
SetDragPosition(PositionFromLocation(Point(x, y)));
dragResult = def;
- return def;
+ return dragResult;
}