// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
+#ifdef SCI_NAMESPACE
+namespace Scintilla {
+#endif
+
/**
*/
+
class WindowAccessor : public Accessor {
// Private so WindowAccessor objects can not be copied
WindowAccessor(const WindowAccessor &source) : Accessor(), props(source.props) {}
WindowAccessor &operator=(const WindowAccessor &) { return *this; }
protected:
WindowID id;
- PropSet &props;
+ PropertyGet &props;
int lenDoc;
char styleBuf[bufferSize];
bool InternalIsLeadByte(char ch);
void Fill(int position);
public:
- WindowAccessor(WindowID id_, PropSet &props_) :
+ WindowAccessor(WindowID id_, PropertyGet &props_) :
Accessor(), id(id_), props(props_),
lenDoc(-1), validLen(0), chFlags(0), chWhile(0) {
}
~WindowAccessor();
+ bool Match(int pos, const char *s);
char StyleAt(int position);
int GetLine(int position);
int LineStart(int line);
void ColourTo(unsigned int pos, int chAttr);
void SetLevel(int line, int level);
int IndentAmount(int line, int *flags, PFNIsCommentLeader pfnIsCommentLeader = 0);
+ void IndicatorFill(int start, int end, int indicator, int value);
};
+
+#ifdef SCI_NAMESPACE
+}
+#endif