#ifndef __NEWBMPBTN_G__
#define __NEWBMPBTN_G__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "newbmpbtn.h"
#endif
#include "wx/button.h"
#include "wx/string.h"
+#include "wx/fl/fldefs.h"
// defaults
#define NB_DEFAULT_MARGIN 2
// classes declared in this header file
-class wxNewBitmapButton;
-class wxBorderLessBitmapButton;
+class WXDLLIMPEXP_FL wxNewBitmapButton;
+class WXDLLIMPEXP_FL wxBorderLessBitmapButton;
/*
This is an alternative class to wxBitmapButton. It is used
// Constructor.
wxNewBitmapButton( const wxBitmap& labelBitmap = wxNullBitmap,
- const wxString& labelText = "",
+ const wxString& labelText = wxT(""),
int alignText = NB_ALIGN_TEXT_BOTTOM,
bool isFlat = TRUE,
// this is the default type of fired events
// Use this constructor if buttons have to be persistant
wxNewBitmapButton( const wxString& bitmapFileName,
const wxBitmapType bitmapFileType = wxBITMAP_TYPE_BMP,
- const wxString& labelText = "",
+ const wxString& labelText = wxT(""),
int alignText = NB_ALIGN_TEXT_BOTTOM,
bool isFlat = TRUE,
// this is the default type of fired events
virtual void Reshape();
// Sets the label and optionally label text.
- virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = "" );
+ virtual void SetLabel(const wxBitmap& labelBitmap, const wxString& labelText = wxT("") );
// Sets the text alignment and margins.
virtual void SetAlignments( int alignText = NB_ALIGN_TEXT_BOTTOM,
// Responds to a left mouse button up event.
void OnLButtonUp( wxMouseEvent& event );
- // Responds to a left mouse button double click.
- void OnLButtonDClick( wxMouseEvent& event );
-
// Responds to mouse enter to window.
void OnMouseEnter( wxMouseEvent& event );
// Responds to a kill focus event.
void OnKillFocus( wxFocusEvent& event );
- // Maps bitmap to current system colours on Windows
-#ifdef __WXMSW__
- WXHBITMAP MapBitmap(WXHBITMAP bitmap, int width, int height);
-#endif
-
DECLARE_EVENT_TABLE()
};