adding the optional offset coordinate. The current pen is
used for drawing the lines.
-\func{void}{DrawLines}{\param{const wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0}}
+\func{void}{DrawLines}{\param{const wxPointList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0}}
-This method is deprecated and will be removed or replaced
-with a type-safe version. It uses a wxList of pointers to
-wxPoints, adding the optional offset coordinate. The programmer
-is responsible for deleting the list of points.
+This method uses a list of wxPoints, adding the optional offset
+coordinate. The programmer is responsible for deleting the list
+of points.
\pythonnote{The wxPython version of this method accepts a Python list
of wxPoint objects.}
Draws a filled polygon using an array of {\it points} of size {\it n},
adding the optional offset coordinate.
-\func{void}{DrawPolygon}{\param{const wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
+\func{void}{DrawPolygon}{\param{const wxPointList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
\param{int }{fill\_style = wxODDEVEN\_RULE}}
-This method is deprecated and will be removed or replaced
-with a type-safe version. It draws a filled polygon using
-a list of pointers to wxPoints, adding the optional offset
-coordinate.
+This method draws a filled polygon using a list of wxPoints,
+adding the optional offset coordinate.
The last argument specifies the fill rule: {\bf wxODDEVEN\_RULE} (the
default) or {\bf wxWINDING\_RULE}.
Draws a spline between all given control points, using the current
pen.
-\func{void}{DrawSpline}{\param{wxList *}{points}}
+\func{void}{DrawSpline}{\param{const wxPointList *}{points}}
-Draws a spline between all given control points, using the current
-pen. Doesn't delete the wxList and contents.
+Draws a spline between all given control points.
\func{void}{DrawSpline}{\param{wxCoord}{ x1}, \param{wxCoord}{ y1}, \param{wxCoord}{ x2}, \param{wxCoord}{ y2}, \param{wxCoord}{ x3}, \param{wxCoord}{ y3}}
{\tt ( x, y, width, height )}}
+\membersection{wxDC::GetDepth}\label{wxdcgetdepth}
+
+\constfunc{int}{GetDepth}{\void}
+
+Returns the depth (number of bits/pixel) of this DC.
+
+\wxheading{See also}
+
+\helpref{wxDisplayDepth}{wxdisplaydepth}
+
+
\membersection{wxDC::GetFont}\label{wxdcgetfont}
\constfunc{const wxFont\&}{GetFont}{\void}
\twocolitem{wxMM\_POINTS}{Each logical unit is a point, or 1/72 of an inch.}
\twocolitem{wxMM\_METRIC}{Each logical unit is 1 mm.}
\twocolitem{wxMM\_LOMETRIC}{Each logical unit is 1/10 of a mm.}
-\twocolitem{wxMM\_TEXT}{Each logical unit is 1 pixel.}
+\twocolitem{wxMM\_TEXT}{Each logical unit is 1 device pixel.}
\end{twocollist}
palette is selected out of the device context, and the original palette
restored.
-See \helpref{wxPalette}{wxpalette} for further details.
+See \helpref{wxPalette}{wxpalette} for further details.
\membersection{wxDC::SetPen}\label{wxdcsetpen}