]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/sound.h
Use DeafultAttributes instead of hard coded defaults
[wxWidgets.git] / include / wx / sound.h
index 0ceba3624000fe040343020b8dc82cd3d13962d8..9f7b7b849ebc305dac4031c14244bfe2ab3bcc65 100644 (file)
 // ----------------------------------------------------------------------------
 
 // Flags for wxSound::Play
-#if WXWIN_COMPATIBILITY_2_4
-    // NB: we can't use enum because there would be ambiguity between the
-    //     two Play() prototypes when called without explicit parameters
+#if WXWIN_COMPATIBILITY_2_4 || \
+    defined(__BORLANDC__)   || \
+    defined(__VISUALC__)    || \
+    defined(__DMC__)
+    // NB: We can't use enum because there would be ambiguity between the
+    //     two Play() prototypes when called without explicit parameters.
+    //     We can't use enum with some compilers either, because they
+    //     keep reporting nonexistent ambiguities between
+    //     Play(unsigned) and static Play(const wxString&, unsigned).
     #define wxSOUND_SYNC  ((unsigned)0)
     #define wxSOUND_ASYNC ((unsigned)1)
     #define wxSOUND_LOOP  ((unsigned)2)
@@ -71,12 +77,12 @@ protected:
 
 #if defined(__WXMSW__)
     #include "wx/msw/sound.h"
-#elif defined(__UNIX__)
-    #include "wx/unix/sound.h"
 #elif defined(__WXMAC__)
     #include "wx/mac/sound.h"
 #elif defined(__WXPM__)
     #include "wx/os2/sound.h"
+#elif defined(__UNIX__)
+    #include "wx/unix/sound.h"
 #endif
 
 // ----------------------------------------------------------------------------