]> git.saurik.com Git - wxWidgets.git/blobdiff - wxPython/demo/Wave.py
wxWave --> wxSound
[wxWidgets.git] / wxPython / demo / Wave.py
diff --git a/wxPython/demo/Wave.py b/wxPython/demo/Wave.py
deleted file mode 100644 (file)
index 8ecd80f..0000000
+++ /dev/null
@@ -1,57 +0,0 @@
-
-import  wx
-
-from Main import opj
-
-#----------------------------------------------------------------------
-
-class TestPanel(wx.Panel):
-    def __init__(self, parent):
-        wx.Panel.__init__(self, parent, -1)
-
-        b = wx.Button(self, -1, "Play Sound 1", (25, 25))
-        self.Bind(wx.EVT_BUTTON, self.OnButton1, b)
-
-        b = wx.Button(self, -1, "Play Sound 2", (25, 65))
-        self.Bind(wx.EVT_BUTTON, self.OnButton2, b)
-
-
-    def OnButton1(self, evt):
-        try:
-            wave = wx.Wave(opj('data/anykey.wav'))
-            wave.Play()
-        except NotImplementedError, v:
-            wx.MessageBox(str(v), "Exception Message")
-
-
-    def OnButton2(self, evt):
-        try:
-            wave = wx.Wave(opj('data/plan.wav'))
-            wave.Play()
-        except NotImplementedError, v:
-            wx.MessageBox(str(v), "Exception Message")
-
-#----------------------------------------------------------------------
-
-def runTest(frame, nb, log):
-    win = TestPanel(nb)
-    return win
-
-#----------------------------------------------------------------------
-
-
-overview = """\
-This class represents a short wave file, in Windows WAV format, that can 
-be stored in memory and played. Currently this class is implemented on Windows 
-and GTK (Linux) only.
-
-This demo offers two examples, both driven by buttons, but obviously the event
-that drives the playing of the sound can come from anywhere.
-
-"""
-
-
-if __name__ == '__main__':
-    import sys,os
-    import run
-    run.main(['', os.path.basename(sys.argv[0])])