// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "gifdecod.h"
#endif
#ifndef WX_PRECOMP
# include "wx/defs.h"
+# include "wx/palette.h"
#endif
#if wxUSE_STREAMS && wxUSE_GIF
{
m_pimage = m_pfirst;
- for (i = 1; i < which; i++)
+ for (i = 0; i < which; i++)
m_pimage = m_pimage->next;
return TRUE;
return wxGIF_INVFORMAT;
}
}
+
+ if (pos >= allocSize)
+ {
+ delete[] ab_prefix;
+ delete[] ab_tail;
+ delete[] stack;
+ return wxGIF_INVFORMAT;
+ }
+
stack[pos] = code; /* push last code into the stack */
abcabca = code; /* save for special case */
}
}
- /* dump stack data to the buffer */
+ /* dump stack data to the image buffer */
while (pos >= 0)
{
- if (pos >= allocSize)
- {
- delete[] ab_prefix;
- delete[] ab_tail;
- delete[] stack;
- return wxGIF_INVFORMAT;
- }
-
- (img->p)[x + (y * (img->w))] = (char)stack[pos--];
+ (img->p)[x + (y * (img->w))] = (char) stack[pos];
+ pos--;
if (++x >= (img->w))
{
case 3: y += 4; break;
case 4: y += 2; break;
}
- if (y >= (img->h))
+
+ /* loop until a valid y coordinate has been
+ found, Or if the maximum number of passes has
+ been reached, exit the loop, and stop image
+ decoding (At this point the image is succesfully
+ decoded).
+ If we don't loop, but merely set y to some other
+ value, that new value might still be invalid depending
+ on the height of the image. This would cause out of
+ bounds writing.
+ */
+ while (y >= (img->h))
{
switch (++pass)
{
case 2: y = 4; break;
case 3: y = 2; break;
case 4: y = 1; break;
+
+ default:
+ /*
+ It's possible we arrive here. For example this
+ happens when the image is interlaced, and the
+ height is 1. Looking at the above cases, the
+ lowest possible y is 1. While the only valid
+ one would be 0 for an image of height 1. So
+ 'eventually' the loop will arrive here.
+ This case makes sure this while loop is
+ exited, as well as the 2 other ones.
+ */
+
+ // Set y to a valid coordinate so the local
+ // while loop will be exited. (y = 0 always
+ // is >= img->h since if img->h == 0 the
+ // image is never decoded)
+ y = 0;
+
+ // This will exit the other outer while loop
+ pos = -1;
+
+ // This will halt image decoding.
+ code = ab_fin;
+
+ break;
}
}
}
{
unsigned char buf[3];
- m_f->Read(buf, 3);
- m_f->SeekI(-3, wxFromCurrent);
+ if ( !m_f->Read(buf, WXSIZEOF(buf)) )
+ return FALSE;
+
+ m_f->SeekI(-(off_t)WXSIZEOF(buf), wxFromCurrent);
- return (memcmp(buf, "GIF", 3) == 0);
+ return memcmp(buf, "GIF", WXSIZEOF(buf)) == 0;
}