/////////////////////////////////////////////////////////////////////////////
-// Name: control.h
+// Name: wx/msw/control.h
// Purpose: wxControl class
// Author: Julian Smart
// Modified by:
#ifndef _WX_CONTROL_H_
#define _WX_CONTROL_H_
-#ifdef __GNUG__
- #pragma interface "control.h"
-#endif
-
#include "wx/dynarray.h"
// General item class
-class WXDLLEXPORT wxControl : public wxControlBase
+class WXDLLIMPEXP_CORE wxControl : public wxControlBase
{
public:
- wxControl();
- wxControl(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxControlNameStr)
+ wxControl() { }
+
+ wxControl(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxControlNameStr)
{
Create(parent, id, pos, size, style, validator, name);
}
// Simulates an event
virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
+
// implementation from now on
// --------------------------
+ virtual wxVisualAttributes GetDefaultAttributes() const
+ {
+ return GetClassDefaultAttributes(GetWindowVariant());
+ }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
// Calls the callback and appropriate event handlers
bool ProcessCommand(wxCommandEvent& event);
// MSW-specific
-#ifdef __WIN95__
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
-#endif // Win95
// For ownerdraw items
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
- virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
-
- wxArrayLong GetSubcontrols() { return m_subControls; }
-
- void OnEraseBackground(wxEraseEvent& event);
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; }
+ virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; }
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ const wxArrayLong& GetSubcontrols() const { return m_subControls; }
-#if WXWIN_COMPATIBILITY
- virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { }
- wxColour* GetButtonColour() const { return NULL; }
+ // default handling of WM_CTLCOLORxxx: this is public so that wxWindow
+ // could call it
+ virtual WXHBRUSH MSWControlColor(WXHDC pDC, WXHWND hWnd);
- virtual void SetLabelFont(const wxFont& font);
- virtual void SetButtonFont(const wxFont& font);
- wxFont& GetLabelFont() const;
- wxFont& GetButtonFont() const;
-#endif // WXWIN_COMPATIBILITY
+ // default style for the control include WS_TABSTOP if it AcceptsFocus()
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// choose the default border for this window
virtual wxBorder GetDefaultBorder() const;
+ // return default best size (doesn't really make any sense, override this)
virtual wxSize DoGetBestSize() const;
+ // This is a helper for all wxControls made with UPDOWN native control.
+ // In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in
+ // WinCE of Smartphones this happens also for native wxTextCtrl,
+ // wxChoice and others.
+ virtual wxSize GetBestSpinnerSize(const bool is_vertical) const;
+
// create the control of the given Windows class: this is typically called
// from Create() method of the derived class passing its label, pos and
// size parameter (style parameter is not needed because m_windowStyle is
// implement MSWGetStyle() this version will disappear.
//
// create the control of the given class with the given style (combination
- // of WS_XXX flags, i.e. Windows style, not wxWindows one), returns
- // FALSE if creation failed
+ // of WS_XXX flags, i.e. Windows style, not wxWidgets one), returns
+ // false if creation failed
//
// All parameters except classname and style are optional, if the
// size/position are not given, they should be set later with SetSize()
const wxString& label = wxEmptyString,
WXDWORD exstyle = (WXDWORD)-1);
- // default style for the control include WS_TABSTOP if it AcceptsFocus()
- virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+ // call this from the derived class MSWControlColor() if you want to show
+ // the control greyed out (and opaque)
+ WXHBRUSH MSWControlColorDisabled(WXHDC pDC);
+
+ // common part of the 3 functions above: pass wxNullColour to use the
+ // appropriate background colour (meaning ours or our parents) or a fixed
+ // one
+ virtual WXHBRUSH DoMSWControlColor(WXHDC pDC, wxColour colBg, WXHWND hWnd);
+
+ // this is a helper for the derived class GetClassDefaultAttributes()
+ // implementation: it returns the right colours for the classes which
+ // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of
+ // being simple controls (such as wxButton, wxCheckBox, ...)
+ static wxVisualAttributes
+ GetCompositeControlsDefaultAttributes(wxWindowVariant variant);
// for controls like radiobuttons which are really composite this array
// holds the ids (not HWNDs!) of the sub controls
wxArrayLong m_subControls;
private:
- DECLARE_ABSTRACT_CLASS(wxControl)
- DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxControl)
};
-
-#if WXWIN_COMPATIBILITY
- inline wxFont& wxControl::GetLabelFont() const { return (wxFont &)GetFont(); }
- inline wxFont& wxControl::GetButtonFont() const { return (wxFont &)GetFont(); }
- inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
- inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
-#endif // WXWIN_COMPATIBILITY
-
-#endif
- // _WX_CONTROL_H_
+#endif // _WX_CONTROL_H_