#ifndef _WX_MATRIXH__
#define _WX_MATRIXH__
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "matrix.h"
#endif
//!code: | -1 0 0 |
//!code: matrix' = | 0 -1 0 | x matrix
//!code: | 0 0 1 |
- wxTransformMatrix& Mirror(bool x=TRUE, bool y=FALSE);
+ wxTransformMatrix& Mirror(bool x=true, bool y=false);
// Translate by dx, dy:
//!ex:
//!code: | 1 0 dx |