<wx/glcanvas.h>
+\wxheading{Library}
+
+\helpref{wxGl}{librarieslist}
+
\wxheading{Window styles}
There are no specific window styles for this class.
\twocolitem{\windowstyle{WX\_GL\_LEVEL}}{0 for main buffer, >0 for overlay, <0 for underlay}
\twocolitem{\windowstyle{WX\_GL\_DOUBLEBUFFER}}{Use doublebuffer}
\twocolitem{\windowstyle{WX\_GL\_STEREO}}{Use stereoscopic display}
-\twocolitem{\windowstyle{WX\_GL\_AUX\_BUFFERS}}{Number of auxiliary buffers (not all implementation support this option)}
+\twocolitem{\windowstyle{WX\_GL\_AUX\_BUFFERS}}{Number of auxiliary buffers (not all implementations support this option)}
\twocolitem{\windowstyle{WX\_GL\_MIN\_RED}}{Use red buffer with most bits (> MIN\_RED bits)}
\twocolitem{\windowstyle{WX\_GL\_MIN\_GREEN}}{Use green buffer with most bits (> MIN\_GREEN bits) }
\twocolitem{\windowstyle{WX\_GL\_MIN\_BLUE}}{Use blue buffer with most bits (> MIN\_BLUE bits) }
\membersection{wxGLCanvas::SetColour}\label{wxglcanvassetcolour}
-\func{void}{SetColour}{\param{const char*}{ colour}}
+\func{void}{SetColour}{\param{const wxString\&}{ colour}}
Sets the current colour for this window (using \texttt{glcolor3f()}), using the
wxWidgets colour database to find a named colour.