Note that some wxGLContext features are extremely platform-specific - its best to check your native platform's glcanvas header (on windows include/wx/msw/glcanvas.h) to see what features your native platform provides.
+\wxheading{Library}
+
+\helpref{wxGl}{librarieslist}
+
\wxheading{Derived from}
\helpref{wxObject}{wxobject}