// This setting determines the compatibility with 2.0 API: set it to 1 to
// enable it
//
-// Default is 0.
+// Default is 1.
//
// Recommended setting: 0 (please update your code instead!)
-#define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2_2 1
// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
// but this is very dangerous because you can mistakenly pass an icon instead
// Set to 1 for PCX format support
#define wxUSE_PCX 0
+// Set to 1 for IFF format support
+#define wxUSE_IFF 0
+
// Set to 1 for XPM format support
#define wxUSE_XPM 1
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
-// ODBC classes aren't Unicode-compatible yet
-#if wxUSE_UNICODE
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs