m_dc = dc;
m_style = style;
-
- // inherit the same layout direction as the original DC
- if (dc && dc->IsOk())
- SetLayoutDirection(dc->GetLayoutDirection());
}
// check that the bitmap is valid and use it
wxAutoBufferedPaintDC(wxWindow* win)
: wxAutoBufferedPaintDCBase(win)
{
- wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
- "You need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM) in ctor, "
+ wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_PAINT,
+ "You need to call SetBackgroundStyle(wxBG_STYLE_PAINT) in ctor, "
"and also, if needed, paint the background in wxEVT_PAINT handler."
);
}