m_ll = ((wxLongLong_t) hi) << 32;
m_ll |= (wxLongLong_t) lo;
}
+#if wxUSE_LONGLONG_WX
+ wxLongLongNative(wxLongLongWx ll);
+#endif
// default copy ctor is ok
// from native 64 bit integer
wxLongLongNative& operator=(wxLongLong_t ll)
{ m_ll = ll; return *this; }
+#if wxUSE_LONGLONG_WX
+ wxLongLongNative& operator=(wxLongLongWx ll);
+#endif
+
// from double: this one has an explicit name because otherwise we
// would have ambiguity with "ll = int" and also because we don't want
#if wxUSE_STD_IOSTREAM
// input/output
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongNative&);
#endif
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxLongLongNative&);
+
private:
wxLongLong_t m_ll;
};
#if wxUSE_STD_IOSTREAM
// input/output
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
#endif
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxULongLongNative&);
+
private:
unsigned wxLongLong_t m_ll;
};
// comparison
bool operator==(const wxLongLongWx& ll) const
{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
+#if wxUSE_LONGLONG_NATIVE
+ bool operator==(const wxLongLongNative& ll) const
+ { return m_lo == ll.GetLo() && m_hi == ll.GetHi(); }
+#endif
bool operator!=(const wxLongLongWx& ll) const
{ return !(*this == ll); }
bool operator<(const wxLongLongWx& ll) const;
void *asArray() const;
#if wxUSE_STD_IOSTREAM
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxLongLongWx&);
#endif // wxUSE_STD_IOSTREAM
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxLongLongWx&);
+
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
#endif // wxLONGLONG_TEST_MODE
}
+ // from signed to unsigned
+ wxULongLongWx(wxLongLongWx ll)
+ {
+ wxASSERT(ll.GetHi() >= 0);
+ m_hi = (unsigned long)ll.GetHi();
+ m_lo = ll.GetLo();
+ }
+
// default copy ctor is ok in both cases
// no dtor
// post increment operator
wxULongLongWx& operator++(int) { return ++(*this); }
- // subraction (FIXME: should return wxLongLong)
- wxULongLongWx operator-(const wxULongLongWx& ll) const;
+ // substraction
+ wxLongLongWx operator-(const wxULongLongWx& ll) const;
wxULongLongWx& operator-=(const wxULongLongWx& ll);
// pre decrement operator
void *asArray() const;
#if wxUSE_STD_IOSTREAM
- friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
+ friend WXDLLIMPEXP_BASE
+ wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
#endif // wxUSE_STD_IOSTREAM
+ friend WXDLLIMPEXP_BASE
+ wxString& operator<<(wxString&, const wxULongLongWx&);
+
private:
// long is at least 32 bits, so represent our 64bit number as 2 longs
inline wxULongLong operator+(unsigned long l, const wxULongLong& ull) { return ull + l; }
-// FIXME: this should return wxLongLong
-inline wxULongLong operator-(unsigned long l, const wxULongLong& ull)
+inline wxLongLong operator-(unsigned long l, const wxULongLong& ull)
{
- return wxULongLong(l) - ull;
+ wxULongLong ret = wxULongLong(l) - ull;
+ return wxLongLong((long)ret.GetHi(),ret.GetLo());
}
#endif // _WX_LONGLONG_H