// at least one child will accept focus
wxWindowList::compatibility_iterator node = m_winParent->GetChildren().GetFirst();
if ( !node )
- return TRUE;
+ return true;
#ifdef __WXMAC__
// wxMac has eventually the two scrollbars as children, they don't count
// as real children in the algorithm mentioned above
bool hasRealChildren = false ;
#endif
-
+
while ( node )
{
wxWindow *child = node->GetData();
if ( child->AcceptsFocus() )
{
- return TRUE;
+ return true;
}
#ifdef __WXMAC__
#endif
node = node->GetNext();
}
-
+
#ifdef __WXMAC__
if ( !hasRealChildren )
- return TRUE ;
+ return true ;
#endif
}
- return FALSE;
+ return false;
}
void wxControlContainer::SetLastFocus(wxWindow *win)
}
//else: the child manages its focus itself
- event.Skip( FALSE );
+ event.Skip( false );
return;
}
if (m_inSetFocus)
return true;
- m_inSetFocus = true;
-
// when the panel gets the focus we move the focus to either the last
// window that had the focus or the first one that can get it unless the
// focus had been already set to some other child
if ( win == m_winParent )
{
// our child already has focus, don't take it away from it
- return TRUE;
+ return true;
}
if ( win->IsTopLevel() )
win = win->GetParent();
}
+ // protect against infinite recursion:
+ m_inSetFocus = true;
+
bool ret = SetFocusToChild();
m_inSetFocus = false;
bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
{
- wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
- wxCHECK_MSG( childLastFocused, FALSE,
+ wxCHECK_MSG( win, false, _T("wxSetFocusToChild(): invalid window") );
+ wxCHECK_MSG( childLastFocused, false,
_T("wxSetFocusToChild(): NULL child poonter") );
if ( *childLastFocused )
// not SetFocusFromKbd(): we're restoring focus back to the old
// window and not setting it as the result of a kbd action
(*childLastFocused)->SetFocus();
- return TRUE;
+ return true;
}
else
{
*childLastFocused = child;
child->SetFocusFromKbd();
- return TRUE;
+ return true;
}
node = node->GetNext();
}
- return FALSE;
+ return false;
}