// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = -1,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& name = wxToolBarNameStr);
virtual void PositionToolBar();
{ return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
+#if wxUSE_MENUS
WXHMENU GetWinMenu() const { return m_hMenu; }
+#endif // wxUSE_MENUS
// event handlers
bool HandlePaint();
// current size - this has an effect of refreshing the window layout
virtual void SendSizeEvent();
+ virtual wxPoint GetClientAreaOrigin() const;
+
protected:
// common part of all ctors
void Init();
// handle WM_INITMENUPOPUP message
bool HandleInitMenuPopup(WXHMENU hMenu);
- virtual bool IsMDIChild() const { return FALSE; }
+ virtual bool IsMDIChild() const { return false; }
// get default (wxWidgets) icon for the frame
virtual WXHICON GetDefaultIcon() const;
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
- // Data to save/restore when calling ShowFullScreen
- int m_fsStatusBarFields; // 0 for no status bar
- int m_fsStatusBarHeight;
- int m_fsToolBarHeight;
+#if wxUSE_MENUS
+ // frame menu, NULL if none
+ WXHMENU m_hMenu;
+#endif // wxUSE_MENUS
private:
#if wxUSE_TOOLTIPS