// Must call this to set the filename and server name
virtual bool Initialize(const wxString& file);
// If file is "", reloads file given in Initialize
// Must call this to set the filename and server name
virtual bool Initialize(const wxString& file);
// If file is "", reloads file given in Initialize
virtual bool DisplayContents();
virtual bool DisplaySection(int sectionNo);
virtual bool DisplayBlock(long blockNo);
virtual bool DisplayContents();
virtual bool DisplaySection(int sectionNo);
virtual bool DisplayBlock(long blockNo);