// load a DIB from file (any depth is supoprted here unlike above)
//
// as above, use IsOk() to see if the bitmap was loaded successfully
// load a DIB from file (any depth is supoprted here unlike above)
//
// as above, use IsOk() to see if the bitmap was loaded successfully
// same as the corresponding ctors but with return value
bool Create(int width, int height, int depth);
bool Create(const wxBitmap& bmp);
// same as the corresponding ctors but with return value
bool Create(int width, int height, int depth);
bool Create(const wxBitmap& bmp);
bool Load(const wxString& filename);
// dtor is not virtual, this class is not meant to be used polymorphically
bool Load(const wxString& filename);
// dtor is not virtual, this class is not meant to be used polymorphically
// return its handle, the caller is responsible for freeing it (using
// DeleteObject())
HBITMAP CreateDDB(HDC hdc = 0) const;
// return its handle, the caller is responsible for freeing it (using
// DeleteObject())
HBITMAP CreateDDB(HDC hdc = 0) const;