#ifndef _WX_MENU_H_
#define _WX_MENU_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "menu.h"
-#endif
-
#if wxUSE_ACCEL
#include "wx/accel.h"
#include "wx/dynarray.h"
WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
+#endif
+
+
+// Not using a combined wxToolBar/wxMenuBar? then use
+// a commandbar in WinCE .NET to implement the
+// menubar, since there is no ::SetMenu function.
+#if defined(__WXWINCE__)
+# if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \
+ defined(__HANDHELDPC__)
+# define WINCE_WITH_COMMANDBAR
+# else
+# define WINCE_WITHOUT_COMMANDBAR
+# endif
#endif
+
#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
// ctors & dtor
virtual ~wxMenu();
- // implement base class virtuals
- virtual wxMenuItem* DoAppend(wxMenuItem *item);
- virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
- virtual wxMenuItem* DoRemove(wxMenuItem *item);
-
virtual void Break();
virtual void SetTitle(const wxString& title);
- // deprecated functions
-#if wxUSE_MENU_CALLBACK
- wxMenu(const wxString& title, const wxFunction func)
- : wxMenuBase(title)
- {
- Init();
-
- Callback(func);
- }
-#endif // wxUSE_MENU_CALLBACK
-
// implementation only from now on
// -------------------------------
bool MSWCommand(WXUINT param, WXWORD id);
- // semi-private accessors
- // get the window which contains this menu
- wxWindow *GetWindow() const;
- // get the menu handle
+ // get the native menu handle
WXHMENU GetHMenu() const { return m_hMenu; }
#if wxUSE_ACCEL
// called by wxMenuBar to build its accel table from the accels of all menus
- bool HasAccels() const { return !m_accels.IsEmpty(); }
- size_t GetAccelCount() const { return m_accels.GetCount(); }
+ bool HasAccels() const { return !m_accels.empty(); }
+ size_t GetAccelCount() const { return m_accels.size(); }
size_t CopyAccels(wxAcceleratorEntry *accels) const;
// called by wxMenuItem when its accels changes
// helper used by wxMenu itself (returns the index in m_accels)
int FindAccel(int id) const;
+
+ // used only by wxMDIParentFrame currently but could be useful elsewhere:
+ // returns a new accelerator table with accelerators for just this menu
+ // (shouldn't be called if we don't have any accelerators)
+ wxAcceleratorTable *CreateAccelTable() const;
#endif // wxUSE_ACCEL
+#if wxUSE_OWNER_DRAWN
+
+ int GetMaxAccelWidth()
+ {
+ if (m_maxAccelWidth == -1)
+ CalculateMaxAccelWidth();
+ return m_maxAccelWidth;
+ }
+
+ void ResetMaxAccelWidth()
+ {
+ m_maxAccelWidth = -1;
+ }
+
+private:
+ void CalculateMaxAccelWidth();
+
+#endif // wxUSE_OWNER_DRAWN
+
+protected:
+ virtual wxMenuItem* DoAppend(wxMenuItem *item);
+ virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem* DoRemove(wxMenuItem *item);
+
private:
// common part of all ctors
void Init();
// terminate the current radio group, if any
void EndRadioGroup();
- // if TRUE, insert a breal before appending the next item
+ // if true, insert a breal before appending the next item
bool m_doBreak;
// the position of the first item in the current radio group or -1
wxAcceleratorArray m_accels;
#endif // wxUSE_ACCEL
+#if wxUSE_OWNER_DRAWN
+ // true if the menu has any ownerdrawn items
+ bool m_ownerDrawn;
+
+ // the max width of menu items bitmaps
+ int m_maxBitmapWidth;
+
+ // the max width of menu items accels
+ int m_maxAccelWidth;
+#endif // wxUSE_OWNER_DRAWN
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)
};
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuInfo : public wxObject
+class WXDLLIMPEXP_CORE wxMenuInfo : public wxObject
{
public :
- wxMenuInfo() { m_menu = NULL ; }
+ wxMenuInfo() { m_menu = NULL; }
virtual ~wxMenuInfo() { }
- void Create( wxMenu *menu , const wxString &title )
- { m_menu = menu ; m_title = title ; }
- wxMenu* GetMenu() const { return m_menu ; }
- wxString GetTitle() const { return m_title ; }
+ void Create( wxMenu *menu , const wxString &title )
+ { m_menu = menu; m_title = title; }
+ wxMenu* GetMenu() const { return m_menu; }
+ wxString GetTitle() const { return m_title; }
private :
- wxMenu *m_menu ;
- wxString m_title ;
+ wxMenu *m_menu;
+ wxString m_title;
- DECLARE_DYNAMIC_CLASS(wxMenuInfo) ;
-} ;
+ DECLARE_DYNAMIC_CLASS(wxMenuInfo)
+};
WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
- // ctors & dtor
+ // ctors & dtor
// default constructor
wxMenuBar();
// unused under MSW
wxMenuBar(long style);
// menubar takes ownership of the menus arrays but copies the titles
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
+ wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
// menubar construction
- bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ) ; }
- const wxMenuInfoList& GetMenuInfos() const ;
+ bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ); }
+ const wxMenuInfoList& GetMenuInfos() const;
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual void EnableTop( size_t pos, bool flag );
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
// implementation from now on
WXHMENU Create();
virtual void Detach();
virtual void Attach(wxFrame *frame);
-#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
+#if defined(__WXWINCE__) && wxUSE_TOOLBAR
// Under WinCE, a menubar is owned by the frame's toolbar
void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
wxToolBar* GetToolBar() const { return m_toolBar; }
#endif
-#if wxUSE_ACCEL
- // get the accel table for all the menus
- const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
+#ifdef WINCE_WITH_COMMANDBAR
+ WXHWND GetCommandBar() const { return m_commandBar; }
+ bool AddAdornments(long style);
+#endif
- // update the accel table (must be called after adding/deletign a menu)
+#if wxUSE_ACCEL
+ // update the accel table (must be called after adding/deleting a menu)
void RebuildAccelTable();
#endif // wxUSE_ACCEL
// common part of all ctors
void Init();
- wxArrayString m_titles ;
+ wxArrayString m_titles;
wxMenuInfoList m_menuInfos;
WXHMENU m_hMenu;
// Return the MSW position for a wxMenu which is sometimes different from
// the wxWidgets position.
int MSWPositionForWxMenu(wxMenu *menu, int wxpos);
-#if wxUSE_ACCEL
- // the accelerator table for all accelerators in all our menus
- wxAcceleratorTable m_accelTable;
-#endif // wxUSE_ACCEL
#if defined(__WXWINCE__) && wxUSE_TOOLBAR
wxToolBar* m_toolBar;
#endif
- // Not using a combined wxToolBar/wxMenuBar? then use
- // a commandbar in WinCE .NET to implement the
- // menubar, since there is no ::SetMenu function.
-#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(WIN32_PLATFORM_PSPC) && defined(WIN32_PLATFORM_WFSP))
+
+#ifdef WINCE_WITH_COMMANDBAR
WXHWND m_commandBar;
+ bool m_adornmentsAdded;
#endif
private: