bool wxLongLongWx::operator<(const wxLongLongWx& ll) const
{
if ( m_hi < ll.m_hi )
- return TRUE;
+ return true;
else if ( m_hi == ll.m_hi )
return m_lo < ll.m_lo;
else
- return FALSE;
+ return false;
}
bool wxULongLongWx::operator<(const wxULongLongWx& ll) const
{
if ( m_hi < ll.m_hi )
- return TRUE;
+ return true;
else if ( m_hi == ll.m_hi )
return m_lo < ll.m_lo;
else
- return FALSE;
+ return false;
}
bool wxLongLongWx::operator>(const wxLongLongWx& ll) const
{
if ( m_hi > ll.m_hi )
- return TRUE;
+ return true;
else if ( m_hi == ll.m_hi )
return m_lo > ll.m_lo;
else
- return FALSE;
+ return false;
}
bool wxULongLongWx::operator>(const wxULongLongWx& ll) const
{
if ( m_hi > ll.m_hi )
- return TRUE;
+ return true;
else if ( m_hi == ll.m_hi )
return m_lo > ll.m_lo;
else
- return FALSE;
+ return false;
}
// bitwise operators
//
// with 0 <= abs(remainder) < abs(divisor)
bool negRemainder = dividend.m_hi < 0;
- bool negQuotient = FALSE; // assume positive
+ bool negQuotient = false; // assume positive
if ( dividend.m_hi < 0 )
{
negQuotient = !negQuotient;
if ( ll < 0 )
{
ll.Negate();
- neg = TRUE;
+ neg = true;
}
else
{
- neg = FALSE;
+ neg = false;
}
while ( ll != 0 )