// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dcscreen.h"
-#endif
-
#include "wx/dcscreen.h"
#include "wx/mac/uma.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
-#endif
// Create a DC representing the whole screen
wxScreenDC::wxScreenDC()