]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/renderer.h
Made additional error codes available.
[wxWidgets.git] / include / wx / univ / renderer.h
index 462d638b22ba1cad334e74576cc7345ce6fe9a39..3ca35e91ef1a0d47f3524833811cd495d34f71ed 100644 (file)
@@ -9,6 +9,9 @@
 // Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
+#ifndef _WX_UNIV_RENDERER_H_
+#define _WX_UNIV_RENDERER_H_
+
 /*
    wxRenderer class is used to draw all wxWidgets controls. This is an ABC and
    the look of the application is determined by the concrete derivation of
    implementation of the latter or reimplement itself).
  */
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma interface "renderer.h"
-#endif
-
-#ifndef _WX_UNIV_RENDERER_H_
-#define _WX_UNIV_RENDERER_H_
-
 #include "wx/renderer.h"
 
 class WXDLLEXPORT wxDC;
@@ -84,7 +80,7 @@ public:
                                 const wxRect& rect,
                                 int flags )
         { DrawBackground( dc, col, rect, flags ); }
-                                
+
 
     // draw the label inside the given rectangle with the specified alignment
     // and optionally emphasize the character with the given index
@@ -115,7 +111,7 @@ public:
                             wxRect *rectIn = (wxRect *)NULL) = 0;
 
     // draw text control border (I hate to have a separate method for this but
-    // it is needed to accomodate GTK+)
+    // it is needed to accommodate GTK+)
     virtual void DrawTextBorder(wxDC& dc,
                                 wxBorder border,
                                 const wxRect& rect,
@@ -210,7 +206,8 @@ public:
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    int flags = 0,
-                                   long style = 0) = 0;
+                                   long style = 0,
+                                   int tbarStyle = 0) = 0;
 
     // draw a (part of) line in the text control
     virtual void DrawTextLine(wxDC& dc,
@@ -288,7 +285,7 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0) = 0;
+                                 int flags = 0, int style = 0) = 0;
 
     // draw complete frame/dialog titlebar
     virtual void DrawFrameTitleBar(wxDC& dc,
@@ -630,8 +627,9 @@ public:
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    int flags = 0,
-                                   long style = 0)
-        { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
+                                   long style = 0,
+                                   int tbarStyle = 0)
+        { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style, tbarStyle); }
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -701,8 +699,8 @@ public:
     virtual void DrawStatusField(wxDC& dc,
                                  const wxRect& rect,
                                  const wxString& label,
-                                 int flags = 0)
-        { m_renderer->DrawStatusField(dc, rect, label, flags); }
+                                 int flags = 0, int style = 0)
+        { m_renderer->DrawStatusField(dc, rect, label, flags, style); }
 
     virtual void DrawFrameTitleBar(wxDC& dc,
                                    const wxRect& rect,
@@ -897,7 +895,7 @@ private:
     // common part of DrawItems() and DrawCheckItems()
     void DoDrawItems(const wxListBox *listbox,
                      size_t itemFirst, size_t itemLast,
-                     bool isCheckLbox = FALSE);
+                     bool isCheckLbox = false);
 
     wxWindow *m_window;
     wxRenderer *m_renderer;
@@ -906,4 +904,3 @@ private:
 };
 
 #endif // _WX_UNIV_RENDERER_H_
-