// Created: 2003/04/01
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_DC_H__
#define __WX_COCOA_DC_H__
+DECLARE_WXCOCOA_OBJC_CLASS(NSAffineTransform);
+
class WXDLLEXPORT wxDC;
WX_DECLARE_LIST(wxDC, wxCocoaDCStack);
public:
wxDC();
~wxDC();
-
+
//-------------------------------------------------------------------------
// wxCocoa specifics
//-------------------------------------------------------------------------
static WX_NSTextStorage sm_cocoaNSTextStorage;
static WX_NSLayoutManager sm_cocoaNSLayoutManager;
static WX_NSTextContainer sm_cocoaNSTextContainer;
+ // Create a simple Wx to Bounds transform (just flip the coordinate system)
+ static WX_NSAffineTransform CocoaGetWxToBoundsTransform(bool isFlipped, float height);
protected:
// DC stack
static wxCocoaDCStack sm_cocoaDCStack;
void CocoaUnwindStackAndLoseFocus();
// DC flipping/transformation
void CocoaApplyTransformations();
- float m_cocoaHeight;
- bool m_cocoaFlipped;
+ void CocoaUnapplyTransformations();
+ WX_NSAffineTransform m_cocoaWxToBoundsTransform;
+// Get bounds rect (for Clear())
+ // note: we use void * to mean NSRect * so that we can avoid
+ // putting NSRect in the headers.
+ virtual bool CocoaGetBounds(void *rectData);
// Blitting
virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
virtual void Clear();
- virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; }
+ virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
virtual void EndDoc(void) {};
-
+
virtual void StartPage(void) {};
virtual void EndPage(void) {};
virtual void SetTextForeground(const wxColour& colour) ;
virtual void SetTextBackground(const wxColour& colour) ;
- void ComputeScaleAndOrigin(void);
+ virtual void ComputeScaleAndOrigin();
protected:
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc);
-
+
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea);
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE);
+ bool useMask = false);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding