wxFileSystem* GetFS() const { return m_FS; }
// Opens file if the parser is allowed to open given URL (may be forbidden
- // for security reasons)
+ // for security reasons)
virtual wxFSFile *OpenURL(wxHtmlURLType type, const wxString& url) const;
// You can simply call this method when you need parsed output.
virtual void InitParser(const wxString& source);
// This must be called after Parse().
virtual void DoneParser();
-
+
// May be called during parsing to immediately return from Parse().
- virtual void StopParsing() { m_stopParsing = TRUE; }
+ virtual void StopParsing() { m_stopParsing = true; }
// Parses the m_Source from begin_pos to end_pos-1.
// (in noparams version it parses whole m_Source)
// adds handler to the list & hash table of handlers.
virtual void AddTagHandler(wxHtmlTagHandler *handler);
- // Forces the handler to handle additional tags (not returned by GetSupportedTags).
+ // Forces the handler to handle additional tags (not returned by GetSupportedTags).
// The handler should already be in use by this parser.
// Example: you want to parse following pseudo-html structure:
// <myitems>
wxString* GetSource() {return &m_Source;}
void SetSource(const wxString& src);
-
+
// Sets HTML source and remebers current parser's state so that it can
- // later be restored. This is useful for on-line modifications of
+ // later be restored. This is useful for on-line modifications of
// HTML source (for example, <pre> handler replaces spaces with
// and newlines with <br>)
virtual void SetSourceAndSaveState(const wxString& src);
- // Restores parser's state from stack or returns FALSE if the stack is
+ // Restores parser's state from stack or returns false if the stack is
// empty
virtual bool RestoreState();
-
+
// Parses HTML string 'markup' and extracts charset info from <meta> tag
// if present. Returns empty string if the tag is missing.
// For wxHTML's internal use.
static wxString ExtractCharsetInformation(const wxString& markup);
+ // Returns entity parser object, used to substitute HTML &entities;
+ wxHtmlEntitiesParser *GetEntitiesParser() const { return m_entitiesParser; }
+
protected:
// DOM structure
void CreateDOMTree();
void DestroyDOMTree();
void CreateDOMSubTree(wxHtmlTag *cur,
- int begin_pos, int end_pos,
+ int begin_pos, int end_pos,
wxHtmlTagsCache *cache);
// Adds text to the output.
// ignored if no hander is found.
// Derived class is *responsible* for filling in m_Handlers table.
virtual void AddTag(const wxHtmlTag& tag);
-
- // Returns entity parser object, used to substitute HTML &entities;
- wxHtmlEntitiesParser *GetEntitiesParser() const { return m_entitiesParser; }
protected:
// DOM tree:
size_t m_CurTextPiece;
wxString m_Source;
-
+
wxHtmlParserState *m_SavedStates;
-
+
// handlers that handle particular tags. The table is accessed by
// key = tag's name.
// This attribute MUST be filled by derived class otherwise it would
wxFileSystem *m_FS;
// handlers stack used by PushTagHandler and PopTagHandler
wxList *m_HandlersStack;
-
+
// entity parse
wxHtmlEntitiesParser *m_entitiesParser;
-
+
// flag indicating that the parser should stop
bool m_stopParsing;
};
// NOTE : each _instance_ of handler is guaranteed to be called
// only by one parser. This means you don't have to care about
// reentrancy.
- virtual void SetParser(wxHtmlParser *parser)
+ virtual void SetParser(wxHtmlParser *parser)
{ m_Parser = parser; }
// Returns list of supported tags. The list is in uppercase and
// This is hadling core method. It does all the Steps 1-3.
// To process step 2, you can call ParseInner()
- // returned value : TRUE if it called ParseInner(),
- // FALSE etherwise
+ // returned value : true if it called ParseInner(),
+ // false etherwise
virtual bool HandleTag(const wxHtmlTag& tag) = 0;
protected:
// parses input between beginning and ending tag.
// m_Parser must be set.
- void ParseInner(const wxHtmlTag& tag)
+ void ParseInner(const wxHtmlTag& tag)
{ m_Parser->DoParsing(tag.GetBeginPos(), tag.GetEndPos1()); }
wxHtmlParser *m_Parser;
public:
wxHtmlEntitiesParser();
virtual ~wxHtmlEntitiesParser();
-
+
// Sets encoding of output string.
// Has no effect if wxUSE_WCHAR_T==0 or wxUSE_UNICODE==1
void SetEncoding(wxFontEncoding encoding);
-
+
// Parses entities in input and replaces them with respective characters
// (with respect to output encoding)
wxString Parse(const wxString& input);