#ifndef _WX_UNIV_THEME_H_
#define _WX_UNIV_THEME_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "theme.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxTheme
// ----------------------------------------------------------------------------
// get the renderer implementing all the control-drawing operations in
// this theme
virtual wxRenderer *GetRenderer() = 0;
-
+
// get the art provider to be used together with this theme
virtual wxArtProvider *GetArtProvider() = 0;
// without it, an over optimizing linker may discard the object module
// containing the theme implementation entirely
#define WX_USE_THEME(themename) \
- WXDLLEXPORT_DATA(extern bool) wxThemeUse##themename; \
+ extern WXDLLEXPORT_DATA(bool) wxThemeUse##themename; \
static struct wxThemeUserFor##themename \
{ \
- wxThemeUserFor##themename() { wxThemeUse##themename = TRUE; } \
+ wxThemeUserFor##themename() { wxThemeUse##themename = true; } \
} wxThemeDoUse##themename
// to declare a new theme, this macro must be used in the class declaration
// and this one must be inserted in the source file
#define WX_IMPLEMENT_THEME(classname, themename, themedesc) \
- WXDLLEXPORT_DATA(bool) wxThemeUse##themename = TRUE; \
+ WXDLLEXPORT_DATA(bool) wxThemeUse##themename = true; \
wxTheme *wxCtorFor##themename() { return new classname; } \
wxThemeInfo classname::ms_info##themename(wxCtorFor##themename, \
wxT( #themename ), themedesc)