/////////////////////////////////////////////////////////////////////////////
-// Name: colour.cpp
+// Name: src/msw/colour.cpp
// Purpose: wxColour class
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "colour.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/gdicmn.h"
#include "wx/msw/private.h"
+#include "wx/colour.h"
#include <string.h>
wxTO_STRING_IMP( wxColour )
wxFROM_STRING_IMP( wxColour )
-
+
IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( wxColour , wxObject , "wx/colour.h" , &wxTO_STRING( wxColour ) , &wxFROM_STRING( wxColour ))
wxBEGIN_PROPERTIES_TABLE(wxColour)
m_green = 0;
}
-wxColour::wxColour(const wxColour& col)
-{
- *this = col;
-}
-
-wxColour& wxColour::operator=(const wxColour& col)
-{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
- m_pixel = col.m_pixel;
- return *this;
-}
-
void wxColour::InitFromName(const wxString& name)
{
if ( wxTheColourDatabase )
m_isInit = true;
m_pixel = PALETTERGB(m_red, m_green, m_blue);
}
-