]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/validate.cpp
correcting CGImage handling to be always correctly initialized and freed on OSX build...
[wxWidgets.git] / src / common / validate.cpp
index 64210336a3924aaf328792d885207c91bbc6f8e6..39d225707d1cdeccf5ce7ac685dff2c81b9ecf21 100644 (file)
@@ -9,10 +9,6 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "validate.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
@@ -36,9 +32,9 @@ const wxValidator wxDefaultValidator;
 
     IMPLEMENT_DYNAMIC_CLASS(wxValidator, wxEvtHandler)
 
 
     IMPLEMENT_DYNAMIC_CLASS(wxValidator, wxEvtHandler)
 
-// VZ: personally, I think TRUE would be more appropriate - these bells are
+// VZ: personally, I think true would be more appropriate - these bells are
 //     _annoying_
 //     _annoying_
-bool wxValidator::ms_isSilent = FALSE;
+bool wxValidator::ms_isSilent = false;
 
 wxValidator::wxValidator()
 {
 
 wxValidator::wxValidator()
 {