// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "dropsrc.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
{
public:
wxIDropSource(wxDropSource *pDropSource);
+ virtual ~wxIDropSource() { }
DECLARE_IUNKNOWN_METHODS;
DWORD m_grfInitKeyState; // button which started the d&d operation
wxDropSource *m_pDropSource; // pointer to C++ class we belong to
- DECLARE_NO_COPY_CLASS(wxIDropSource)
+ DECLARE_NO_COPY_CLASS(wxIDropSource)
};
// ============================================================================
{
::SetCursor((HCURSOR)cursor.GetHCURSOR());
- return TRUE;
+ return true;
}
else
{
- return FALSE;
+ return false;
}
}