class WXDLLEXPORT wxLogWindow : public wxLogPassThrough
{
public:
- wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL)
+ wxLogWindow(wxWindow *pParent, // the parent frame (can be NULL)
const wxChar *szTitle, // the title of the frame
- bool bShow = TRUE, // show window immediately?
- bool bPassToOld = TRUE); // pass messages to the old target?
+ bool bShow = true, // show window immediately?
+ bool bPassToOld = true); // pass messages to the old target?
~wxLogWindow();
// window operations
// show/hide the log window
- void Show(bool bShow = TRUE);
+ void Show(bool bShow = true);
// retrieve the pointer to the frame
wxFrame *GetFrame() const;
virtual void OnFrameCreate(wxFrame *frame);
// called if the user closes the window interactively, will not be
// called if it is destroyed for another reason (such as when program
- // exits) - return TRUE from here to allow the frame to close, FALSE
+ // exits) - return true from here to allow the frame to close, false
// to prevent this from happening
virtual bool OnFrameClose(wxFrame *frame);
// called right before the log frame is going to be deleted: will