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[wxWidgets.git] / src / common / dlgcmn.cpp
index 260bb28bc8dcb61b5a1a628a14ba640174865b8e..d99c8c0880bf6cc177c8694b185e0334bdd3df57 100644 (file)
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        common/dlgcmn.cpp
+// Name:        src/common/dlgcmn.cpp
 // Purpose:     common (to all ports) wxDialog functions
 // Author:      Vadim Zeitlin
 // Modified by:
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma implementation "dialogbase.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
     #pragma hdrstop
 #endif
 
+#include "wx/dialog.h"
+
 #ifndef WX_PRECOMP
+    #include "wx/app.h"
     #include "wx/button.h"
-    #include "wx/dialog.h"
     #include "wx/dcclient.h"
     #include "wx/intl.h"
     #include "wx/settings.h"
     #include "wx/stattext.h"
     #include "wx/sizer.h"
-    #include "wx/button.h"
     #include "wx/containr.h"
 #endif
 
-//--------------------------------------------------------------------------
+#include "wx/statline.h"
+#include "wx/sysopt.h"
+#include "wx/module.h"
+#include "wx/private/stattext.h"
+#include "wx/bookctrl.h"
+#include "wx/scrolwin.h"
+
+#if wxUSE_DISPLAY
+#include "wx/display.h"
+#endif
+
+// ----------------------------------------------------------------------------
 // wxDialogBase
-//--------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
 
-// FIXME - temporary hack in absence of wxtopLevelWindow, should be always used
-#ifdef wxTopLevelWindowNative
 BEGIN_EVENT_TABLE(wxDialogBase, wxTopLevelWindow)
-    WX_EVENT_TABLE_CONTROL_CONTAINER(wxDialogBase)
+    EVT_BUTTON(wxID_ANY, wxDialogBase::OnButton)
+
+    EVT_CLOSE(wxDialogBase::OnCloseWindow)
+
+    EVT_CHAR_HOOK(wxDialogBase::OnCharHook)
 END_EVENT_TABLE()
 
-WX_DELEGATE_TO_CONTROL_CONTAINER(wxDialogBase)
-#endif
+wxDialogLayoutAdapter* wxDialogBase::sm_layoutAdapter = NULL;
+bool wxDialogBase::sm_layoutAdaptation = false;
 
 void wxDialogBase::Init()
 {
     m_returnCode = 0;
+    m_affirmativeId = wxID_OK;
+    m_escapeId = wxID_ANY;
+    m_layoutAdaptationLevel = 3;
+    m_layoutAdaptationDone = FALSE;
+    m_layoutAdaptationMode = wxDIALOG_ADAPTATION_MODE_DEFAULT;
 
     // the dialogs have this flag on by default to prevent the events from the
     // dialog controls from reaching the parent frame which is usually
     // undesirable and can lead to unexpected and hard to find bugs
     SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS);
-
-#ifdef wxTopLevelWindowNative // FIXME - temporary hack, should be always used!
-    m_container.SetContainerWindow(this);
-#endif
 }
 
-#if wxUSE_STATTEXT // && wxUSE_TEXTCTRL
+// helper of GetParentForModalDialog()
+static bool CanBeUsedAsParent(wxWindow *parent)
+{
+    extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
+
+    return !parent->HasExtraStyle(wxWS_EX_TRANSIENT) &&
+                parent->IsShownOnScreen() &&
+                    !wxPendingDelete.Member(parent) &&
+                        !parent->IsBeingDeleted();
+}
 
-wxSizer *wxDialogBase::CreateTextSizer( const wxString& message )
+wxWindow *wxDialogBase::GetParentForModalDialog(wxWindow *parent) const
 {
-    bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
-    
-    wxString text = message;
-    
-    // I admit that this is complete bogus, but it makes
-    // message boxes work for pda screens temporarily..
-    int max_width = -1;
-    if (is_pda)
+    // creating a parent-less modal dialog will result (under e.g. wxGTK2)
+    // in an unfocused dialog, so try to find a valid parent for it:
+    if ( parent )
+        parent = wxGetTopLevelParent(parent);
+
+    if ( !parent || !CanBeUsedAsParent(parent) )
+        parent = wxTheApp->GetTopWindow();
+
+    if ( parent && !CanBeUsedAsParent(parent) )
     {
-        max_width = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25;
-        text += wxT('\n');
+        // can't use this one, it's going to disappear
+        parent = NULL;
     }
-    
-    
-    wxBoxSizer *box = new wxBoxSizer( wxVERTICAL );
-
-    // get line height for empty lines
-    int y = 0;
-    wxFont font( GetFont() );
-    if (!font.Ok())
-        font = *wxSWISS_FONT;
-    GetTextExtent( wxT("H"), (int*)NULL, &y, (int*)NULL, (int*)NULL, &font);
-
-    size_t last_space = 0;
-    wxString line;
-    for ( size_t pos = 0; pos < text.length(); pos++ )
+
+    return parent;
+}
+
+#if wxUSE_STATTEXT
+
+class wxTextSizerWrapper : public wxTextWrapper
+{
+public:
+    wxTextSizerWrapper(wxWindow *win)
     {
-        switch ( text[pos] )
-        {
-            case wxT('\n'):
-                if (!line.IsEmpty())
-                {
-                    wxStaticText *s = new wxStaticText( this, -1, line );
-                    box->Add( s );
-                    line = wxT("");
-                }
-                else
-                {
-                    box->Add( 5, y );
-                }
-                break;
+        m_win = win;
+        m_hLine = 0;
+    }
 
-            case wxT('&'):
-                // this is used as accel mnemonic prefix in the wxWidgets
-                // controls but in the static messages created by
-                // CreateTextSizer() (used by wxMessageBox, for example), we
-                // don't want this special meaning, so we need to quote it
-                line += wxT('&');
+    wxSizer *CreateSizer(const wxString& text, int widthMax)
+    {
+        m_sizer = new wxBoxSizer(wxVERTICAL);
+        Wrap(m_win, text, widthMax);
+        return m_sizer;
+    }
 
-                // fall through to add it normally too
+protected:
+    virtual void OnOutputLine(const wxString& line)
+    {
+        if ( !line.empty() )
+        {
+            m_sizer->Add(new wxStaticText(m_win, wxID_ANY, line));
+        }
+        else // empty line, no need to create a control for it
+        {
+            if ( !m_hLine )
+                m_hLine = m_win->GetCharHeight();
 
-            default:
-                if (text[pos] == wxT(' '))
-                    last_space = pos;
-                    
-                line += message[pos];
-                
-                if (is_pda)
-                {
-                    int width = 0;
-                    GetTextExtent( line, &width, (int*)NULL, (int*)NULL, (int*)NULL, &font );
-   
-                    if (width > max_width)
-                    {
-                        // exception if there was no previous space
-                        if (last_space == 0)
-                            last_space = pos;
-                            
-                        int diff = pos-last_space;
-                        int len = line.Len();
-                        line.Remove( len-diff, diff );
-                        
-                        wxStaticText *s = new wxStaticText( this, -1, line );
-                        box->Add( s );
-                        
-                        pos = last_space;
-                        last_space = 0;
-                        line = wxT("");
-                    }
-                }
+            m_sizer->Add(5, m_hLine);
         }
     }
 
-    // remaining text behind last '\n'
-    if (!line.IsEmpty())
+private:
+    wxWindow *m_win;
+    wxSizer *m_sizer;
+    int m_hLine;
+};
+
+wxSizer *wxDialogBase::CreateTextSizer(const wxString& message)
+{
+    // I admit that this is complete bogus, but it makes
+    // message boxes work for pda screens temporarily..
+    int widthMax = -1;
+    const bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA;
+    if (is_pda)
     {
-        wxStaticText *s2 = new wxStaticText( this, -1, line );
-        box->Add( s2 );
+        widthMax = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25;
     }
 
-    return box;
+    // '&' is used as accel mnemonic prefix in the wxWidgets controls but in
+    // the static messages created by CreateTextSizer() (used by wxMessageBox,
+    // for example), we don't want this special meaning, so we need to quote it
+    wxString text(message);
+    text.Replace(_T("&"), _T("&&"));
+
+    wxTextSizerWrapper wrapper(this);
+
+    return wrapper.CreateSizer(text, widthMax);
 }
 
-#endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL
+#endif // wxUSE_STATTEXT
+
+wxSizer *wxDialogBase::CreateButtonSizer(long flags)
+{
+#ifdef __SMARTPHONE__
+    wxDialog* dialog = (wxDialog*) this;
+    if ( flags & wxOK )
+        dialog->SetLeftMenu(wxID_OK);
+
+    if ( flags & wxCANCEL )
+        dialog->SetRightMenu(wxID_CANCEL);
+
+    if ( flags & wxYES )
+        dialog->SetLeftMenu(wxID_YES);
+
+    if ( flags & wxNO )
+        dialog->SetRightMenu(wxID_NO);
+
+    return NULL;
+#else // !__SMARTPHONE__
 
 #if wxUSE_BUTTON
 
-wxSizer *wxDialogBase::CreateButtonSizer( long flags )
-{
-    bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
-    
-    // If we have a PDA screen, put yes/no button over 
-    // all other buttons, otherwise on the left side.
-    wxBoxSizer *box = is_pda ? new wxBoxSizer( wxVERTICAL ) : new wxBoxSizer( wxHORIZONTAL );
-        
-    wxBoxSizer *inner_yes_no = NULL;
-    
-    // Only create sizer containing yes/no
-    // if it is actually required
-    if ( (flags & wxYES_NO) != 0 )
+#ifdef __POCKETPC__
+    // PocketPC guidelines recommend for Ok/Cancel dialogs to use OK button
+    // located inside caption bar and implement Cancel functionality through
+    // Undo outside dialog. As native behaviour this will be default here but
+    // can be replaced with real wxButtons by setting the option below to 1
+    if ( (flags & ~(wxCANCEL|wxNO_DEFAULT)) != wxOK ||
+            wxSystemOptions::GetOptionInt(wxT("wince.dialog.real-ok-cancel")) )
+#endif // __POCKETPC__
     {
-        inner_yes_no = new wxBoxSizer( wxHORIZONTAL );
-        box->Add( inner_yes_no, 0, wxBOTTOM, 10 );
+        return CreateStdDialogButtonSizer(flags);
     }
-    
-    wxBoxSizer *inner_rest = new wxBoxSizer( wxHORIZONTAL );
-    box->Add( inner_rest, 0, 0, 0 );
+#ifdef __POCKETPC__
+    return NULL;
+#endif // __POCKETPC__
 
-#if defined(__WXMSW__) || defined(__WXMAC__)
-    static const int margin = 6;
-#else
-    static const int margin = 10;
-#endif
+#else // !wxUSE_BUTTON
+    wxUnusedVar(flags);
 
-    wxButton *ok = (wxButton *) NULL;
-    wxButton *yes = (wxButton *) NULL;
-    wxButton *no = (wxButton *) NULL;
+    return NULL;
+#endif // wxUSE_BUTTON/!wxUSE_BUTTON
 
-    // always show an OK button, unless we have both YES and NO
-    if ( (flags & wxYES_NO) != wxYES_NO )
-        flags |= wxOK;
+#endif // __SMARTPHONE__/!__SMARTPHONE__
+}
 
-    if (flags & wxYES)
+wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags)
+{
+    wxSizer *sizer = CreateButtonSizer(flags);
+    if ( !sizer )
+        return NULL;
+
+    // Mac Human Interface Guidelines recommend not to use static lines as
+    // grouping elements
+#if wxUSE_STATLINE && !defined(__WXMAC__)
+    wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
+    topsizer->Add(new wxStaticLine(this),
+                   wxSizerFlags().Expand().DoubleBorder(wxBOTTOM));
+    topsizer->Add(sizer, wxSizerFlags().Expand());
+    sizer = topsizer;
+#endif // wxUSE_STATLINE
+
+    return sizer;
+}
+
+#if wxUSE_BUTTON
+
+wxStdDialogButtonSizer *wxDialogBase::CreateStdDialogButtonSizer( long flags )
+{
+    wxStdDialogButtonSizer *sizer = new wxStdDialogButtonSizer();
+
+    wxButton *ok = NULL;
+    wxButton *yes = NULL;
+    wxButton *no = NULL;
+
+    if (flags & wxOK)
     {
-        yes = new wxButton( this, wxID_YES, _("Yes"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS );
-        inner_yes_no->Add( yes, 0, wxLEFT|wxRIGHT, margin );
+        ok = new wxButton(this, wxID_OK);
+        sizer->AddButton(ok);
     }
-    if (flags & wxNO)
+
+    if (flags & wxCANCEL)
     {
-        no = new wxButton( this, wxID_NO, _("No"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS );
-        inner_yes_no->Add( no, 0, wxLEFT|wxRIGHT, margin );
+        wxButton *cancel = new wxButton(this, wxID_CANCEL);
+        sizer->AddButton(cancel);
     }
 
-    if (flags & wxOK)
+    if (flags & wxYES)
     {
-        ok = new wxButton( this, wxID_OK, _("OK"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS );
-        inner_rest->Add( ok, 0, wxLEFT|wxRIGHT, margin );
+        yes = new wxButton(this, wxID_YES);
+        sizer->AddButton(yes);
     }
 
-    if (flags & wxFORWARD)
-        inner_rest->Add( new wxButton( this, wxID_FORWARD, _("Forward"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS  ), 0, wxLEFT|wxRIGHT, margin );
-
-    if (flags & wxBACKWARD)
-        inner_rest->Add( new wxButton( this, wxID_BACKWARD, _("Backward"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxNO)
+    {
+        no = new wxButton(this, wxID_NO);
+        sizer->AddButton(no);
+    }
 
-    if (flags & wxSETUP)
-        inner_rest->Add( new wxButton( this, wxID_SETUP, _("Setup"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxAPPLY)
+    {
+        wxButton *apply = new wxButton(this, wxID_APPLY);
+        sizer->AddButton(apply);
+    }
 
-    if (flags & wxMORE)
-        inner_rest->Add( new wxButton( this, wxID_MORE, _("More..."),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS  ), 0, wxLEFT|wxRIGHT, margin );
+    if (flags & wxCLOSE)
+    {
+        wxButton *close = new wxButton(this, wxID_CLOSE);
+        sizer->AddButton(close);
+    }
 
     if (flags & wxHELP)
-        inner_rest->Add( new wxButton( this, wxID_HELP, _("Help"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS  ), 0, wxLEFT|wxRIGHT, margin );
-
-    if (flags & wxCANCEL)
     {
-        wxButton *cancel = new wxButton( this, wxID_CANCEL, _("Cancel"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS );
-        inner_rest->Add( cancel, 0, wxLEFT|wxRIGHT, margin );
+        wxButton *help = new wxButton(this, wxID_HELP);
+        sizer->AddButton(help);
     }
 
-    // choose the default button
     if (flags & wxNO_DEFAULT)
     {
         if (no)
@@ -264,7 +310,574 @@ wxSizer *wxDialogBase::CreateButtonSizer( long flags )
         }
     }
 
-    return box;
+    if (flags & wxOK)
+        SetAffirmativeId(wxID_OK);
+    else if (flags & wxYES)
+        SetAffirmativeId(wxID_YES);
+
+    sizer->Realize();
+
+    return sizer;
 }
 
 #endif // wxUSE_BUTTON
+
+// ----------------------------------------------------------------------------
+// standard buttons handling
+// ----------------------------------------------------------------------------
+
+void wxDialogBase::EndDialog(int rc)
+{
+    if ( IsModal() )
+        EndModal(rc);
+    else
+        Hide();
+}
+
+void wxDialogBase::AcceptAndClose()
+{
+    if ( Validate() && TransferDataFromWindow() )
+    {
+        EndDialog(m_affirmativeId);
+    }
+}
+
+void wxDialogBase::SetAffirmativeId(int affirmativeId)
+{
+    m_affirmativeId = affirmativeId;
+}
+
+void wxDialogBase::SetEscapeId(int escapeId)
+{
+    m_escapeId = escapeId;
+}
+
+bool wxDialogBase::EmulateButtonClickIfPresent(int id)
+{
+#if wxUSE_BUTTON
+    wxButton *btn = wxDynamicCast(FindWindow(id), wxButton);
+
+    if ( !btn || !btn->IsEnabled() || !btn->IsShown() )
+        return false;
+
+    wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, id);
+    event.SetEventObject(btn);
+    btn->GetEventHandler()->ProcessEvent(event);
+
+    return true;
+#else // !wxUSE_BUTTON
+    wxUnusedVar(id);
+    return false;
+#endif // wxUSE_BUTTON/!wxUSE_BUTTON
+}
+
+bool wxDialogBase::IsEscapeKey(const wxKeyEvent& event)
+{
+    // for most platforms, Esc key is used to close the dialogs
+    return event.GetKeyCode() == WXK_ESCAPE &&
+                event.GetModifiers() == wxMOD_NONE;
+}
+
+void wxDialogBase::OnCharHook(wxKeyEvent& event)
+{
+    if ( event.GetKeyCode() == WXK_ESCAPE )
+    {
+        int idCancel = GetEscapeId();
+        switch ( idCancel )
+        {
+            case wxID_NONE:
+                // don't handle Esc specially at all
+                break;
+
+            case wxID_ANY:
+                // this value is special: it means translate Esc to wxID_CANCEL
+                // but if there is no such button, then fall back to wxID_OK
+                if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
+                    return;
+                idCancel = GetAffirmativeId();
+                // fall through
+
+            default:
+                // translate Esc to button press for the button with given id
+                if ( EmulateButtonClickIfPresent(idCancel) )
+                    return;
+        }
+    }
+
+    event.Skip();
+}
+
+void wxDialogBase::OnButton(wxCommandEvent& event)
+{
+    const int id = event.GetId();
+    if ( id == GetAffirmativeId() )
+    {
+        AcceptAndClose();
+    }
+    else if ( id == wxID_APPLY )
+    {
+        if ( Validate() )
+            TransferDataFromWindow();
+
+        // TODO: disable the Apply button until things change again
+    }
+    else if ( id == GetEscapeId() ||
+                (id == wxID_CANCEL && GetEscapeId() == wxID_ANY) )
+    {
+        EndDialog(wxID_CANCEL);
+    }
+    else // not a standard button
+    {
+        event.Skip();
+    }
+}
+
+// ----------------------------------------------------------------------------
+// other event handlers
+// ----------------------------------------------------------------------------
+
+void wxDialogBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
+{
+    // We'll send a Cancel message by default, which may close the dialog.
+    // Check for looping if the Cancel event handler calls Close().
+
+    // Note that if a cancel button and handler aren't present in the dialog,
+    // nothing will happen when you close the dialog via the window manager, or
+    // via Close(). We wouldn't want to destroy the dialog by default, since
+    // the dialog may have been created on the stack. However, this does mean
+    // that calling dialog->Close() won't delete the dialog unless the handler
+    // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
+    // destroy the dialog. The default OnCancel (above) simply ends a modal
+    // dialog, and hides a modeless dialog.
+
+    // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
+    //     lists here? don't dare to change it now, but should be done later!
+    static wxList closing;
+
+    if ( closing.Member(this) )
+        return;
+
+    closing.Append(this);
+
+    wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
+    cancelEvent.SetEventObject( this );
+    GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
+
+    closing.DeleteObject(this);
+}
+
+void wxDialogBase::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+#ifndef __WXGTK__
+    SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
+    Refresh();
+#endif
+
+    event.Skip();
+}
+
+/// Do the adaptation
+bool wxDialogBase::DoLayoutAdaptation()
+{
+    if (GetLayoutAdapter())
+        return GetLayoutAdapter()->DoLayoutAdaptation((wxDialog*) this);
+    else
+        return false;
+}
+
+/// Can we do the adaptation?
+bool wxDialogBase::CanDoLayoutAdaptation()
+{
+    // Check if local setting overrides the global setting
+    bool layoutEnabled = (GetLayoutAdaptationMode() == wxDIALOG_ADAPTATION_MODE_ENABLED) || (IsLayoutAdaptationEnabled() && (GetLayoutAdaptationMode() != wxDIALOG_ADAPTATION_MODE_DISABLED));
+
+    return (layoutEnabled && !m_layoutAdaptationDone && GetLayoutAdaptationLevel() != 0 && GetLayoutAdapter() != NULL && GetLayoutAdapter()->CanDoLayoutAdaptation((wxDialog*) this));
+}
+
+/// Set scrolling adapter class, returning old adapter
+wxDialogLayoutAdapter* wxDialogBase::SetLayoutAdapter(wxDialogLayoutAdapter* adapter)
+{
+    wxDialogLayoutAdapter* oldLayoutAdapter = sm_layoutAdapter;
+    sm_layoutAdapter = adapter;
+    return oldLayoutAdapter;
+}
+
+/*!
+ * Standard adapter
+ */
+
+IMPLEMENT_CLASS(wxDialogLayoutAdapter, wxObject)
+
+IMPLEMENT_CLASS(wxStandardDialogLayoutAdapter, wxDialogLayoutAdapter)
+
+// Allow for caption size on wxWidgets < 2.9
+#if defined(__WXGTK__) && !wxCHECK_VERSION(2,9,0)
+#define wxEXTRA_DIALOG_HEIGHT 30
+#else
+#define wxEXTRA_DIALOG_HEIGHT 0
+#endif
+
+/// Indicate that adaptation should be done
+bool wxStandardDialogLayoutAdapter::CanDoLayoutAdaptation(wxDialog* dialog)
+{
+    if (dialog->GetSizer())
+    {
+        wxSize windowSize, displaySize;
+        return MustScroll(dialog, windowSize, displaySize) != 0;
+    }
+    else
+        return false;
+}
+
+bool wxStandardDialogLayoutAdapter::DoLayoutAdaptation(wxDialog* dialog)
+{
+    if (dialog->GetSizer())
+    {
+#if wxUSE_BOOKCTRL
+        wxBookCtrlBase* bookContentWindow = wxDynamicCast(dialog->GetContentWindow(), wxBookCtrlBase);
+
+        if (bookContentWindow)
+        {
+            // If we have a book control, make all the pages (that use sizers) scrollable
+            wxWindowList windows;
+            for (size_t i = 0; i < bookContentWindow->GetPageCount(); i++)
+            {
+                wxWindow* page = bookContentWindow->GetPage(i);
+
+                wxScrolledWindow* scrolledWindow = wxDynamicCast(page, wxScrolledWindow);
+                if (scrolledWindow)
+                    windows.Append(scrolledWindow);
+                else if (!scrolledWindow && page->GetSizer())
+                {
+                    // Create a scrolled window and reparent
+                    scrolledWindow = CreateScrolledWindow(page);
+                    wxSizer* oldSizer = page->GetSizer();
+
+                    wxSizer* newSizer = new wxBoxSizer(wxVERTICAL);
+                    newSizer->Add(scrolledWindow,1, wxEXPAND, 0);
+
+                    page->SetSizer(newSizer, false /* don't delete the old sizer */);
+
+                    scrolledWindow->SetSizer(oldSizer);
+
+                    ReparentControls(page, scrolledWindow);
+
+                    windows.Append(scrolledWindow);
+                }
+            }
+
+            FitWithScrolling(dialog, windows);
+        }
+        else
+#endif // wxUSE_BOOKCTRL
+        {
+            // If we have an arbitrary dialog, create a scrolling area for the main content, and a button sizer
+            // for the main buttons.
+            wxScrolledWindow* scrolledWindow = CreateScrolledWindow(dialog);
+
+            int buttonSizerBorder = 0;
+
+            // First try to find a wxStdDialogButtonSizer
+            wxSizer* buttonSizer = FindButtonSizer(true /* find std button sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+            // Next try to find a wxBoxSizer containing the controls
+            if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_STANDARD_SIZER)
+                buttonSizer = FindButtonSizer(false /* find ordinary sizer */, dialog, dialog->GetSizer(), buttonSizerBorder);
+
+            // If we still don't have a button sizer, collect any 'loose' buttons in the layout
+            if (!buttonSizer && dialog->GetLayoutAdaptationLevel() > wxDIALOG_ADAPTATION_ANY_SIZER)
+            {
+                int count = 0;
+                wxStdDialogButtonSizer* stdButtonSizer = new wxStdDialogButtonSizer;
+                buttonSizer = stdButtonSizer;
+
+                FindLooseButtons(dialog, stdButtonSizer, dialog->GetSizer(), count);
+                if (count > 0)
+                    stdButtonSizer->Realize();
+                else
+                {
+                    delete buttonSizer;
+                    buttonSizer = NULL;
+                }
+            }
+
+            if (buttonSizerBorder == 0)
+                buttonSizerBorder = 5;
+
+            ReparentControls(dialog, scrolledWindow, buttonSizer);
+
+            wxBoxSizer* newTopSizer = new wxBoxSizer(wxVERTICAL);
+            wxSizer* oldSizer = dialog->GetSizer();
+
+            dialog->SetSizer(newTopSizer, false /* don't delete old sizer */);
+
+            newTopSizer->Add(scrolledWindow, 1, wxEXPAND|wxALL, 0);
+            if (buttonSizer)
+                newTopSizer->Add(buttonSizer, 0, wxEXPAND|wxALL, buttonSizerBorder);
+
+            scrolledWindow->SetSizer(oldSizer);
+
+            FitWithScrolling(dialog, scrolledWindow);
+        }
+    }
+
+    dialog->SetLayoutAdaptationDone(true);
+    return true;
+}
+
+// Create the scrolled window
+wxScrolledWindow* wxStandardDialogLayoutAdapter::CreateScrolledWindow(wxWindow* parent)
+{
+    wxScrolledWindow* scrolledWindow = new wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL|wxVSCROLL|wxHSCROLL|wxBORDER_NONE);
+    return scrolledWindow;
+}
+
+/// Find and remove the button sizer, if any
+wxSizer* wxStandardDialogLayoutAdapter::FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder)
+{
+    for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+          node; node = node->GetNext() )
+    {
+        wxSizerItem *item = node->GetData();
+        wxSizer *childSizer = item->GetSizer();
+
+        if ( childSizer )
+        {
+            int newBorder = accumlatedBorder;
+            if (item->GetFlag() & wxALL)
+                newBorder += item->GetBorder();
+
+            if (stdButtonSizer) // find wxStdDialogButtonSizer
+            {
+                wxStdDialogButtonSizer* buttonSizer = wxDynamicCast(childSizer, wxStdDialogButtonSizer);
+                if (buttonSizer)
+                {
+                    sizer->Detach(childSizer);
+                    retBorder = newBorder;
+                    return buttonSizer;
+                }
+            }
+            else // find a horizontal box sizer containing standard buttons
+            {
+                wxBoxSizer* buttonSizer = wxDynamicCast(childSizer, wxBoxSizer);
+                if (buttonSizer && IsOrdinaryButtonSizer(dialog, buttonSizer))
+                {
+                    sizer->Detach(childSizer);
+                    retBorder = newBorder;
+                    return buttonSizer;
+                }
+            }
+
+            wxSizer* s = FindButtonSizer(stdButtonSizer, dialog, childSizer, retBorder, newBorder);
+            if (s)
+                return s;
+        }
+    }
+    return NULL;
+}
+
+/// Check if this sizer contains standard buttons, and so can be repositioned in the dialog
+bool wxStandardDialogLayoutAdapter::IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer)
+{
+    if (sizer->GetOrientation() != wxHORIZONTAL)
+        return false;
+
+    for ( wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+          node; node = node->GetNext() )
+    {
+        wxSizerItem *item = node->GetData();
+        wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+        if (childButton && IsStandardButton(dialog, childButton))
+            return true;
+    }
+    return false;
+}
+
+/// Check if this is a standard button
+bool wxStandardDialogLayoutAdapter::IsStandardButton(wxDialog* dialog, wxButton* button)
+{
+    wxWindowID id = button->GetId();
+
+    return (id == wxID_OK || id == wxID_CANCEL || id == wxID_YES || id == wxID_NO || id == wxID_SAVE ||
+            id == wxID_APPLY || id == wxID_HELP || id == wxID_CONTEXT_HELP || dialog->IsMainButtonId(id));
+}
+
+/// Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
+bool wxStandardDialogLayoutAdapter::FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count)
+{
+    wxSizerItemList::compatibility_iterator node = sizer->GetChildren().GetFirst();
+    while (node)
+    {
+        wxSizerItemList::compatibility_iterator next = node->GetNext();
+        wxSizerItem *item = node->GetData();
+        wxSizer *childSizer = item->GetSizer();
+        wxButton *childButton = wxDynamicCast(item->GetWindow(), wxButton);
+
+        if (childButton && IsStandardButton(dialog, childButton))
+        {
+            sizer->Detach(childButton);
+            buttonSizer->AddButton(childButton);
+            count ++;
+        }
+
+        if (childSizer)
+            FindLooseButtons(dialog, buttonSizer, childSizer, count);
+
+        node = next;
+    }
+    return true;
+}
+
+/// Reparent the controls to the scrolled window
+void wxStandardDialogLayoutAdapter::ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+    DoReparentControls(parent, reparentTo, buttonSizer);
+}
+
+void wxStandardDialogLayoutAdapter::DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer)
+{
+    wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
+    while (node)
+    {
+        wxWindowList::compatibility_iterator next = node->GetNext();
+
+        wxWindow *win = node->GetData();
+
+        // Don't reparent the scrolled window or buttons in the button sizer
+        if (win != reparentTo && (!buttonSizer || !buttonSizer->GetItem(win)))
+        {
+            win->Reparent(reparentTo);
+#ifdef __WXMSW__
+            // Restore correct tab order
+            ::SetWindowPos((HWND) win->GetHWND(), HWND_BOTTOM, -1, -1, -1, -1, SWP_NOMOVE|SWP_NOSIZE);
+#endif
+        }
+
+        node = next;
+    }
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+    return DoMustScroll(dialog, windowSize, displaySize);
+}
+
+/// Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
+int wxStandardDialogLayoutAdapter::DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize)
+{
+    wxSize minWindowSize = dialog->GetSizer()->GetMinSize();
+    windowSize = dialog->GetSize();
+    windowSize = wxSize(wxMax(windowSize.x, minWindowSize.x), wxMax(windowSize.y, minWindowSize.y));
+#if wxUSE_DISPLAY
+    displaySize = wxDisplay(wxDisplay::GetFromWindow(dialog)).GetClientArea().GetSize();
+#else
+    displaySize = wxGetClientDisplayRect().GetSize();
+#endif
+
+    int flags = 0;
+
+    if (windowSize.y >= (displaySize.y - wxEXTRA_DIALOG_HEIGHT))
+        flags |= wxVERTICAL;
+    if (windowSize.x >= displaySize.x)
+        flags |= wxHORIZONTAL;
+
+    return flags;
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If scrolled windows are passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+    return DoFitWithScrolling(dialog, windows);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+    return DoFitWithScrolling(dialog, scrolledWindow);
+}
+
+// A function to fit the dialog around its contents, and then adjust for screen size.
+// If a scrolled window is passed, scrolling is enabled in the required orientation(s).
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow)
+{
+    wxWindowList windows;
+    windows.Append(scrolledWindow);
+    return DoFitWithScrolling(dialog, windows);
+}
+
+bool wxStandardDialogLayoutAdapter::DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows)
+{
+    wxSizer* sizer = dialog->GetSizer();
+    if (!sizer)
+        return false;
+
+    sizer->SetSizeHints(dialog);
+
+    wxSize windowSize, displaySize;
+    int scrollFlags = DoMustScroll(dialog, windowSize, displaySize);
+    int scrollBarSize = 20;
+
+    if (scrollFlags)
+    {
+        int scrollBarExtraX = 0, scrollBarExtraY = 0;
+        bool resizeHorizontally = (scrollFlags & wxHORIZONTAL) != 0;
+        bool resizeVertically = (scrollFlags & wxVERTICAL) != 0;
+
+        if (windows.GetCount() != 0)
+        {
+            // Allow extra for a scrollbar, assuming we resizing in one direction only.
+            if ((resizeVertically && !resizeHorizontally) && (windowSize.x < (displaySize.x - scrollBarSize)))
+                scrollBarExtraX = scrollBarSize;
+            if ((resizeHorizontally && !resizeVertically) && (windowSize.y < (displaySize.y - scrollBarSize)))
+                scrollBarExtraY = scrollBarSize;
+        }
+
+        wxWindowList::compatibility_iterator node = windows.GetFirst();
+        while (node)
+        {
+            wxWindow *win = node->GetData();
+            wxScrolledWindow* scrolledWindow = wxDynamicCast(win, wxScrolledWindow);
+            if (scrolledWindow)
+            {
+                scrolledWindow->SetScrollRate(resizeHorizontally ? 10 : 0, resizeVertically ? 10 : 0);
+
+                if (scrolledWindow->GetSizer())
+                    scrolledWindow->GetSizer()->Fit(scrolledWindow);
+            }
+
+            node = node->GetNext();
+        }
+
+        wxSize limitTo = windowSize + wxSize(scrollBarExtraX, scrollBarExtraY);
+        if (resizeVertically)
+            limitTo.y = displaySize.y - wxEXTRA_DIALOG_HEIGHT;
+        if (resizeHorizontally)
+            limitTo.x = displaySize.x;
+
+        dialog->SetMinSize(limitTo);
+        dialog->SetSize(limitTo);
+
+        dialog->SetSizeHints( limitTo.x, limitTo.y, dialog->GetMaxWidth(), dialog->GetMaxHeight() );
+    }
+
+    return true;
+}
+
+/*!
+ * Module to initialise standard adapter
+ */
+
+class wxDialogLayoutAdapterModule: public wxModule
+{
+    DECLARE_DYNAMIC_CLASS(wxDialogLayoutAdapterModule)
+public:
+    wxDialogLayoutAdapterModule() {}
+    virtual void OnExit() { delete wxDialogBase::SetLayoutAdapter(NULL); }
+    virtual bool OnInit() { wxDialogBase::SetLayoutAdapter(new wxStandardDialogLayoutAdapter); return true; }
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDialogLayoutAdapterModule, wxModule)