// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __GTKDCMEMORYH__
#define __GTKDCMEMORYH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/dcclient.h"
// classes
//-----------------------------------------------------------------------------
-class wxMemoryDC;
+class WXDLLIMPEXP_CORE wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
-class wxMemoryDC : public wxWindowDC
+class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC, public wxMemoryDCBase
{
public:
- wxMemoryDC();
+ wxMemoryDC() : wxWindowDC() { Init(); }
+ wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); }
wxMemoryDC( wxDC *dc ); // Create compatible DC
- ~wxMemoryDC();
- virtual void SelectObject( const wxBitmap& bitmap );
- void DoGetSize( int *width, int *height ) const;
+ virtual ~wxMemoryDC();
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
virtual void SetTextBackground( const wxColour &col );
// implementation
+ virtual wxBitmap GetSelectedBitmap() const { return m_selected; }
wxBitmap m_selected;
+protected:
+ void DoGetSize( int *width, int *height ) const;
+ virtual void DoSelect(const wxBitmap& bitmap);
+
private:
+ void Init();
+ virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const
+ { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmap(*subrect); }
+
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};